Hotfix Notes for Treachery Update: Patch 1.3.1

Hellsweeper VR

DARE TO DESCEND INTO HELL? Hellsweeper VR is an intense first-person action-combat VR experience. Traverse the underworld where every step brings a challenge or a chance. Gain mastery of your weapons and elemental magic, or fall to the unrelenting onslaught of hell's twisted souls.

[img]{STEAM_CLAN_IMAGE}/40990244/f41a6335c2430233e93d5d6ae03dd29e13017f6f.png[/img] Hey Hellsweepers! Big thanks for the awesome feedback on our first big content update, The Treachery Update! We’ve rolled out a hotfix tackling the top issues you’ve flagged since its launch. We’re now currently working on the next batch of new content and improvements for the game based on our roadmap (plus some extra surprises). So, keep an eye out for more updates coming your way! [h3]Hotfix Notes for 1.3.1[/h3] Available on all platforms. [list] [*] Added a countdown timer for Puzzle, Roulette, and Tribute in MP. [*] Adjusted the spawn rate of rewards to favor the initial starting loadout. [*] Fixed a bug where the totem was not working in challenge mode. [*] Fixed a bug where Rock Split projectiles can be summoned without limits in MP. [*] Fixed a bug where using Curved Laser and Double/Triple Laser drains all mana. [*] Adjusted Concussive Blast sensitivity to avoid activating it when using melee weapons. [/list] Thanks for your feedback, as always. If you would like to keep track of our updates and chat with us, please join us on our [url=https://discord.gg/brF7d6FTaY]Discord[/url]! :)