Hotfix 1.8.0.2

Swords 'n Magic and Stuff

Grab your friends and set out for adventure in this cozy, multiplayer, open world RPG! Explore, quest and craft your way through a densely packed open world. Level up 6 different classes and buy land to build and decorate your home to settle down in this medieval fantasy world.

Just a quick fix to address a few minor and major bugs that popped up in the Delver's Pass update! [b]Fixed:[/b] [list] [*] An issue with the recycle bins and finding dropped items [*] An issue with the recycle bin not being emptied properly for clients [*] Broderick at The Gate has just realized that the gate is open [*] The new cask item no longer randomly locks/filters your inventory while looking in chests [*] Barbershops and wardrove menu has correct menu placement [*] Secret buried treasure now highlights appropriately when dug up [*] The wheel puzzles now sync correctly for all players [*] Various typos and spelling mistakes [*] Boulder now repeats the important parts about his plans [*] Moved all enemy level calculation to be determined by your highest level, not average level [*] Stable masters have been called back in to work [*] Moved a problematic bear away from an anchor shrine [*] Daru and other guards are no longer level 0 [*] Various merchants no longer have "NPCName" as their name [*] Fixed an issue with the Litter Bugs quest log info [*] Fixed the broken lever in the Ancient Crab cave on Castaway Rock [*] The stone golem in Farmlands now has a boss health bar [/list]