Fall Update v1.8.2.1

Swords 'n Magic and Stuff

Grab your friends and set out for adventure in this cozy, multiplayer, open world RPG! Explore, quest and craft your way through a densely packed open world. Level up 6 different classes and buy land to build and decorate your home to settle down in this medieval fantasy world.

Hey adventurers! This is a small update that removes Witch's Eve and fixes a bunch of bugs. Nothing too crazy. We're diving back into a few missing features from the Delver's Pass update, so expect some new content coming up soon! Patch Notes: [b]New:[/b] [list] [*] Removed the Witch’s Eve event [/list] [b]Fixed:[/b] [list] [*] Late Archdruids now have the proper names [*] Sheathed melee weapons and wands are now in the correct locations [*] Ebbon’s tower collisions fixed [*] Can no longer loot buried treasure until it’s fully dug up [*] Fixed a wardrobe issue that removed your outfit whenever you remove your hat or mask [*] Fixed a wardrobe issue that forced you into a combat stance when changing your look [*] Can no longer lure Deckan’s skeletons into the hallway [*] Deckan now attacks you properly when you talk to him [*] Verity the ferry captain has a name again [*] Hopefully fixed an issue with the explosives crate in Farmlands [*] Fixed some snapping issues with housing plots [*] Fixed an issue with a secret door in Windless Woods not working correctly in multiplayer [*] Naz properly vanishes now [*] Fixed some lazy villagers who didn’t want to give out candy (for next year’s Witch’s Eve) [*] Fixed a visual issue with a couple trinkets that were saying +20 instead of +4 for buffs [*] Fixed a floating plant in the Ravari village [/list] [b]Improved:[/b] [list] [*] Talking to Kelch in the tutorial will remove your makeshift lockpick if a friend used theirs to get you out of the cell [*] Inventory search can now filter based on buffs/enhancements, item class (sword, consumable, ammo, staff, etc) and more [*] No longer log into the game in combat stance [*] Bears no longer spawn in tricky to maneuver locations [/list]