[b]Evil Punk Hotfix 1.4.1 Patch Notes [/b]
Our latest hotfix 1.4.1 is here, adding major changes, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new:
[b]Major Changes [/b]
[b]Flickering/Shaking Problem Fixed!
Melee Weapon Added [/b]
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[*] Killing an enemy with a melee weapon now guarantees a magazine drop!
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[b]Improvements [/b]
[b]Enemy Drops: [/b]
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[*] Collected Grenades now automatically go to the belt. So you don’t have pick them up manually.
[*] Duration of drops is now visible with effects.
[*] The 3D objects and their effects have been adjusted.
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[b]Level 3- Boss: [/b]
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[*] Only the active tower is now highlighted with a light.
[*] The special attack effect has been changed. Boss now creates hurricanes.
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[b]Shop Wave: [/b]
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[*] Item stats and their effects are now displayed on the item card.
[*] After weapon purchase, newly spawned magazines go directly to the player’s belt.
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[b]Wave System: [/b]
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[*] The end wave now displays a "Boss Wave" warning.
[*] During shop waves, players are warned with a "Go to church" message.
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[b]Weapon Purchase:[/b]
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[*] Weapon stats are now permanently displayed on top of the weapons.
[*] Weapons purchased from the Wave Shop replace the previous weapon correctly.
[*] You can now try your weapon in the polygon area with unlimited ammo spawns in the shooting area.
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[b]Shotgun: [/b]
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[*] Shotgun pump sound is now manual.
[*] Shotgun magazines now correctly go to the player’s belt.
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[b]Weapons: [/b]
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[*] Weapon recoils have increased when held with one hand.
[*] Automatic weapon sounds have been rearranged.
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[b]Grenades: [/b]
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[*] Players can now place grenades on both sides of the belt.
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[b]UI: [/b]
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[*] Added a "Restart Level" option to the death screen.
[*] Wave sign adjustments have been made.
[*] Design adjustments have been implemented.
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[b]
Settings: [/b]
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[*] Graphic settings are now saved and loaded in-game.
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[b]Camera Shake:
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[*] Camera shake has been disabled when zombies hit the player.
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[b]Gun Shop: [/b]
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[*] Gun price displays have been fixed.
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[b]Height Adjustment: [/b]
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[*] Players can now arrange their height.
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[b]Input: [/b]
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[*] Jumping has been removed and replaced with the settings screen.
[*] Inputs are now compatible with Steam VR.
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[b]Turrets: [/b]
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[*] Turrets now have muzzle effects.
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[b]Main Menu: [/b]
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[*] Added an "Exit" button.
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[b]Bugfixes [/b]
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[*] Starting Revolver bullets now automatically come to the player’s belt at the start of the game.
[*] Belt and player height options are now saved and loaded in-game.
[*] The in-game player and menu player positions have been corrected.
[*] Wave Shop prevents item purchases when item slots are full, and players no longer lose money.
[*] Wave Shop weapons purchased now have proper damage values.
[*] Magazine count no longer goes into negative values.
[*] AK-47 and SMG material issues have been fixed during upgrades.
[*] Starting area level select menu collisions have been rearranged.
[*] Muzzle shoot rotation has been fixed.
[*] Fixed the incorrect scaling of the growing image.
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[b]
We hope these updates enhance your Evil Punk experience. Let us know your feedback, and see you in the game! [/b]