HOTFIX 1.4.1!

[b]Evil Punk Hotfix 1.4.1 Patch Notes [/b] Our latest hotfix 1.4.1 is here, adding major changes, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new: [b]Major Changes [/b] [b]Flickering/Shaking Problem Fixed! Melee Weapon Added [/b] [list] [*] Killing an enemy with a melee weapon now guarantees a magazine drop! [/list] [b]Improvements [/b] [b]Enemy Drops: [/b] [list] [*] Collected Grenades now automatically go to the belt. So you don’t have pick them up manually. [*] Duration of drops is now visible with effects. [*] The 3D objects and their effects have been adjusted. [/list] [b]Level 3- Boss: [/b] [list] [*] Only the active tower is now highlighted with a light. [*] The special attack effect has been changed. Boss now creates hurricanes. [/list] [b]Shop Wave: [/b] [list] [*] Item stats and their effects are now displayed on the item card. [*] After weapon purchase, newly spawned magazines go directly to the player’s belt. [/list] [b]Wave System: [/b] [list] [*] The end wave now displays a "Boss Wave" warning. [*] During shop waves, players are warned with a "Go to church" message. [/list] [b]Weapon Purchase:[/b] [list] [*] Weapon stats are now permanently displayed on top of the weapons. [*] Weapons purchased from the Wave Shop replace the previous weapon correctly. [*] You can now try your weapon in the polygon area with unlimited ammo spawns in the shooting area. [/list] [b]Shotgun: [/b] [list] [*] Shotgun pump sound is now manual. [*] Shotgun magazines now correctly go to the player’s belt. [/list] [b]Weapons: [/b] [list] [*] Weapon recoils have increased when held with one hand. [*] Automatic weapon sounds have been rearranged. [/list] [b]Grenades: [/b] [list] [*] Players can now place grenades on both sides of the belt. [/list] [b]UI: [/b] [list] [*] Added a "Restart Level" option to the death screen. [*] Wave sign adjustments have been made. [*] Design adjustments have been implemented. [/list] [b] Settings: [/b] [list] [*] Graphic settings are now saved and loaded in-game. [/list] [b]Camera Shake: [/b] [list] [*] Camera shake has been disabled when zombies hit the player. [/list] [b]Gun Shop: [/b] [list] [*] Gun price displays have been fixed. [/list] [b]Height Adjustment: [/b] [list] [*] Players can now arrange their height. [/list] [b]Input: [/b] [list] [*] Jumping has been removed and replaced with the settings screen. [*] Inputs are now compatible with Steam VR. [/list] [b]Turrets: [/b] [list] [*] Turrets now have muzzle effects. [/list] [b]Main Menu: [/b] [list] [*] Added an "Exit" button. [/list] [b]Bugfixes [/b] [list] [*] Starting Revolver bullets now automatically come to the player’s belt at the start of the game. [*] Belt and player height options are now saved and loaded in-game. [*] The in-game player and menu player positions have been corrected. [*] Wave Shop prevents item purchases when item slots are full, and players no longer lose money. [*] Wave Shop weapons purchased now have proper damage values. [*] Magazine count no longer goes into negative values. [*] AK-47 and SMG material issues have been fixed during upgrades. [*] Starting area level select menu collisions have been rearranged. [*] Muzzle shoot rotation has been fixed. [*] Fixed the incorrect scaling of the growing image. [/list] [b] We hope these updates enhance your Evil Punk experience. Let us know your feedback, and see you in the game! [/b]