Onward is the most immersive tactical VR shooter. Join your squad for a wide variety of competitive PvP, co-op PvE, and solo game modes, including intense multiplayer battles or 4-player co-op missions. Realistic weaponry and combat mechanics will push your survival and combat skills to their limit
Hello everyone!
We have just released a hotfix to address some issues that came up since we released update 1.12 earlier this week. Most notably, we have added lateral translation to gunstock calibration, and fixed a number of issues related to Fire Fight, gunstock calibration, and map voting. The hotfix is available for download now.
[b]Changelog[/b]
[list][*]Added lateral translation to gunstock calibration.
[*]Set up a customizable far clip plane for custom content authors.
[*]Fixed gunstock calibration not taking the movement of your front hand into account.
[*]Fixed gun "jumping" when you grabbed it when using gunstock calibration.
[*]Fixed scopes and drones occasionally getting stuck with a fisheye effect.
[*]Fixed an issue where players in Fire Fight could get revived but be stuck in the tent.
[*]Fixed player not getting an objective point when retrieving the intel in Fire Fight.
[*]Fixed watch not beeping 30 seconds before the round ends in Fire Fight.
[*]Fixed a spawn point where the intel could spawn outside of the map on Turbine in Fire Fight.
[*]Fixed weapon loadout menus getting stuck with the wrong weapon highlighted.
[*]Fixed map vote refreshing needlessly when players join or leave, or the host changes.
[/list]
[b]Known issues[/b]
[list][*]Freehanding your weapon with the physical gunstock option enabled may result in unstable gun rotation at extreme angles.
[/list]