Hotfix 1.11.1 has been released!

Onward

Onward is the most immersive tactical VR shooter. Join your squad for a wide variety of competitive PvP, co-op PvE, and solo game modes, including intense multiplayer battles or 4-player co-op missions. Realistic weaponry and combat mechanics will push your survival and combat skills to their limit

Hello Onward Community, We are happy to hear so many of you are enjoying all the new features that have come with Update 1.11. We also understand that when Update 1.11 launched there were some unintended behaviors that happened as well. Thank you to everyone who took the time to submit reports and provided images/videos to help give us details to quickly understand some of the bugs you were experiencing. We were able to quickly look into some of these and got to work right away on some high priority fixes. Details about all bugs fixed are in the change log. Additionally, we wanted to also go over some game settings that might help with some of the newer changes that have been added to the game. [u]Height Setting & Movement[/u] Player height setting plays an important role in how your character moves. We have improved our system settings to more accurately gauge your real life height. A warning will be issued and the screen will go black if your height setting does not match your actual height. You will not be able to play with modified/inaccurate height settings. If you feel like your character is unable to sprint please try the following troubleshooting methods: Check your Playspace Guardian to make sure accurate floor height is set [olist] [*] Make sure your height is set correctly [*] Verify your correct/preferred method for sprinting is set (Single click or Outer Edge might be a better setting for some players) [*] Take note of if your weapon is pointing up/down fully or if it is slightly drawn when moving [/olist] [u]Gunstock Calibration[/u] At the moment, Gunstock Calibration does not correctly support the "Lowered" pivot setting. We will resolve this in the future, but for now we have added an in-game warning when players try to use it. Currently, you should set your Weapon Pivot Setting to the default and this should help with being able to use this feature again. [b]Change Log:[/b] [list] [*] Increased maximum player height from 6"4 to 6"8 [*] Further improvements made to watch design, including new watch textures [*] Improved height exploit checks [*] Fixed issue with players being able to sprint while in stances other than standing [*] Weapons now line up properly with your eyes when aiming down sights for other players [*] Fixed an exploit that allowed players to become invincible to one other player [*] Fixed an issue with the refresh button getting stuck on in map votes [*] Fixed One in the Chamber always choosing iron sights for the random weapon setting [*] The tent countdown is now canceled in the event of a host transfer [*] Fixed a possible source of player models freezing in place [*] Fixed issue with drawing board not dragging properly with some controllers when playing on SteamVR [*] Fixes for various collision issues in Suburbia, Snowpeak, Turbine, and Subway that allowed players to exploit [*] Fixed an area in Subway that allowed you to see through walls [*] Added an in-game warning for using the "Lowered" pivot setting in the settings menu in combination with gunstock calibration [/list] [b]Known Issues: [/b] [list] [*] Gunstock Calibration "Lowered" pivot setting not working correctly [*] On PC, the tent in Downfall is brighter than it should be [/list]