Here are bug fixes and some critical game balance changes so that AI and card shuffling is more fair.
You will find that you win more often now.
[h1]Improvements[/h1]
[list]
[*] Mechanics: Added an extra step of randmomisation when shuffling to make card draw more fair.
[*] Mechanics: Changed the playing deck to consist of at least 4 decks to make card draw more fair.
[*] Mechanics: Forced shuffle when 20% of the playing deck is reached.
[*] User Interface: Dealer will always reveal second card.
[*] User Interface: Clicking a side button when the window is already open will close that window.
[*] Performance: Reduced required memory to run the game.
[*] Settings: Apply Audio preferences as the sliders are changed.
[*] Audio: Removed the annoying sound effect when you lose a hand.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Artificial Intelligence: Fixed bug where dealer sometimes did not hit on 17.
[*] Game Saves: The correct dealer will be loaded when continuing a Campaign Mode from the Main Menu
[*] User Interface: Hide the game mode and character from bottom right of screen when playing dialogue.
[/list]
My goal for November is to implement gifts that you can give to the dealers to influence the card draw.
This should give you a slight edge on the dealers and reduce the difficulty even more.
Until next time, player