Hey peeps, Amarillo here, I just want to check in with you

Amarillo's Butt Slapper

Slap it. Turn it. Slap it again. This incredible simulation of the human butt will leave you dizzy with all that bounce. It's an autoclicker, but instead of click, it slap. Way better imo.

My fellas, I know the Halloween event might have been too drastic a change for some people regarding drop rates. I'm opening this thread for those of you who would like to leave their thoughts. I'd like to offer a brief explanation behind the decision to make these items substantially harder to get. [img]{STEAM_CLAN_IMAGE}/45204893/17ef88fb619fc00a483404dfcde5d85d99ea88c6.png[/img] Since releasing the game I received a lot of comments about the market. This is something I am not really experienced with as I haven't used it much as a gamer myself, so I probably made a lot of mistakes that lead to a less than ideal experience for the enthusiasts in the community. In fact, the vast majority of feedback I've been receiving has been about what I should do to make the market work better. Even if becoming a small market hit wasn't my original intent, you have all quite literally raised me to a level here on Steam that most developers can only dream of. I feel like the least I can do is listen to you and work hard to make the game better. And for this case, my understanding is that the market is probably the most important feature. So I came up with the idea for this event. I thought that it was important to create a way to make the Butt Crates more useful. Steam doesn't show data on this to developers, but I suspect that a lot of you have already unlocked most of the items in the game (prior to this event) by what I'm seeing shared around. If that is the case, then many would be starting to have increasing stacks of Butt Crates. Seeing how their price in the market was at the minimum possible, it felt like a reasonable decision to make the main way of obtaining new crates be an exchange mechanic (known in other games as crafting or transmutation). [img]{STEAM_CLAN_IMAGE}/45204893/fbca877684d1901b705bc33f195c67651e3d6a9f.png[/img] I guess it is still too early to draw conclussions, so I'll keep paying attention to the reaction of the community and the market. The most important thing for me right now in this project, is to maintain a healthy and happy community, as much as that can be possible. If that means sacrificing some potential market income for me, that's not a big deal. I intend to be here for the long run. [b]My main goal is to keep finding an audience that like my work and my art, and to create for them. That, as an internet artist, is my lifeblood.[/b] [img]{STEAM_CLAN_IMAGE}/45204893/e2f993b49f695afd8d7d0314de9f4243fc948103.png[/img]