Hats, Songs, Improvements & Early Access Statement - 1.18.0.0

IronWolf VR

IronWolf VR is a roomscale submarine game playable either singleplayer or online co-op with motion controls. Built from the ground up for VR, each part of the submarine has been crafted for an optimal VR experience.

[img]{STEAM_CLAN_IMAGE}/28060826/5217e447fd642f89375391ac061f3b32e9e751db.png[/img] [b]An update regarding the state and future plans for early access:[/b] Two months before Phil passed away, we massively expanded upon our original early access goals to include multi crew destroyers and multi crew bombers in PvP and PvE. My ability to progress the player Destroyer and multi vehicle gameplay has been frustrating and painfully slow, with very little to show for it after months of painstaking work. This was always an extremely ambitious task for just two developers to undertake and I truly believe we could have done it, but while I thought I could do it alone, I don’t think I can complete it before the heat death of the universe. I’m sorry to say that I will be indefinitely pausing development of the Destroyer, Bomber and Multi Vehicle world, I do however hope to be able to return to those features if I’m ever in a position to assemble the team of people required to complete that vision. I will be reverting these additional early access goals to their original multi crew submarine focus. My development focus is now entirely on improving the primary submarine gameplay features and stability as shown in this update. All of these new features and bug fixes have come from community feedback in the Steam forums and the IronWolf VR discord channel, I'd like to thank all of you for your ongoing feedback and support as it really helps make IronWolf a better game for everyone. [b]Here’s what’s new in this update:[/b] [list] [*]Added two new records: A haunting sea shanty called Sirens Song written and performed by Amimi and an Orchestral version of Hungarian Rhapsody No 2 of Tom & Jerry's The Cat Concerto fame. [*]Added a set of 8 selectable hats for player avatars located in the submarine pen. Hat choice will persist between sessions. [*]Welders no longer have infinite gas, a gas remaining gauge has been added to each welder and gas is replenished when docked in the open world. [*]Added a new vulnerable keel weak spot to destroyers which requires the player to set the torpedo depth. [*]Significantly increased the leak spawn rate penalty when the submarine hull reaches 0% [*]Increased speed of desktop control torpedo loading. [*]Fixed battery insertion breaking if you attempt to do this with an object already in your hand. [*]Fixed incorrect map bearing display on control room map. [*]Fixed desktop control sensitivity settings not persisting. [*]Fixed desktop controlled character being able to leave the submarine from the engine room and the torpedo room. [*]Fixed some spelling errors. [/list]