With 2025 fast approaching, I wanted to take a second to thank everyone for the support you've shown us this year. Making a video game can be exhausting at times and a big part of what keeps us going is knowing that so many of you are excited for DD2. We are hurtling towards a final build at what feels like 1000 miles an hour, and I am really thrilled to get you all playing the full game soon.
[b]We'll be taking the demo down on January 2nd[/b] so we can spend some time taking in remaining feedback and maybe getting a new demo build with the dizzying list of fixes I've already made thanks to your help. I cannot stress enough how fantastic this demo round was for the state of DD2. Thankfully it was pretty stable, so I've had a ton of time to track down all those funky little bugs or functionality fixes and improvements that folks have been hoping for. A little peek at a couple of the more requested and high profile pieces:
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[*] All map art in the game now has shadows, drastically improving map feel.
[*] Pretty much every menu now has hover tooltips that explain debuffs or stats. No more checking the codex to see what Heavy Bleed does - if you hover an ability/passive/item that applies it, it will tell you.
[*] Complete redesign of Chapter 3! This one had been on the docket for a while, but we have completely redesigned the chapter to play better across the board.
[*] Interactable tiles (seize, evacuate, etc) now have a tooltip that tells you their function when hovered.
[*] Character art now shows in the expanded unit view screen during gameplay
[*] The infinite staircase in the very first scene has been removed and replaced with a better scene. I will miss it deeply, as it had been in the game in some capacity for a year and a half or so.
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There are a couple hundred more small changes I could talk about, but I'll keep it to the essentials for now. For the remaining 10 days that the demo is live, remember that there are campaign customization options and the demo is built to be replayed with new classes! In the full release you won't be getting into the tier 2 classes quite so rapidly, so if you're the type of person that likes to plan out their builds this is a great opportunity to do so.
Also, if you haven't joined yet, the official [url=https://discord.gg/jPeyv7f]discord[/url] is a great place to chat about the game and share your feedback, thoughts, and builds!
Happy holidays everyone, and thank you again. I feel like I say this constantly, but your support means the world to myself and the rest of the team. We're gonna keep working hard to make DD2 as good as can be!