HAND PRESENCE UPDATE (V0.5.25)

COMPOUND

COMPOUND is a randomized rogue-lite, free-roaming shooter for VR veterans. Duck and dodge around enemy fire in a tough-as-nails retro FPS with multiple locomotion options. Download the demo below!

[img]{STEAM_CLAN_IMAGE}/28349140/e0883723b859dabfa45e4afadbb4e8bfc7f69690.png[/img] [i]↓click for a better view↓[/i] [url=https://i.imgur.com/azBCkO8.gifv][img]{STEAM_CLAN_IMAGE}/28349140/86f5b4dad8c1aec843f8c03d6f8f9c0feff74e9f.gif[/img][/url] [b]NEW/CHANGED:[/b] [list] [*] Hands now correctly hold weapons and ammo instead of disappearing. [*] All weapons have animated triggers, and hands holding weapons have animated trigger fingers. [*] Drop item algorithm improved. [i]*Details below[/i] [*] Railgun model and texture improved. [*] Unlock notification system. [/list] [b]FIXED:[/b] [list] [*] Fixed incorrect collision geometry near doors in sewer levels. [*] Elevator insides no longer visible from some windows. [*] Fixed invisible pipe in Chemical Processing. [*] Player can no longer fall out of the level by squeezing through the grating in sewer levels [/list] [i]*New Drop Item Algorithm (applies to medium and hard difficulties only)[/i] Items already dropped in the level will be taken into consideration when spawning new drops. Enemies will only drop items that the player can use. For example, if the player has 2 out of 3 health, and a killed enemy drops 2 items, the enemy can no longer drop 2 health items as the player can only use one. In this case, the enemy will now drop one health item and one ammo item. However; if the player has only 1 of 3 health then the enemy may drop up to 2 health items. P.S. You may need to restart Steam for changes to take place. Please report any issues to the forums. You can always roll back to an older version in the BETAS tab under right-clicking COMPOUND and selecting Properties. Thank you for playing COMPOUND!