Gungrave G.O.R.E is a stylish third-person action shooter by South-Korean Studio IGGYMOB in which you take on the role of Grave, a gunslinger of resurrection and badass anti-hero of your dreams, mowing down tons of enemies in a gory ballet of bullets.
[img]{STEAM_CLAN_IMAGE}/42509131/71d700b137d04fa94abf239872bce0a737bde789.png[/img]
Hello Gunslingers,
Our Patch Notes 1.02 are ready!
[previewyoutube=ZH2oPwSB7f0;full][/previewyoutube]
Here is what the Patch will bring:
[h1]Major Contents Update[/h1]
[h2]Bunji is now playable in every stage (You can unlock it by purchasing it with DNA at the lab)[/h2]
[list][*] Added Charge Shot for Bunji
[*] Added Upgrades for Bunji
[*] Added Demolition Shot for Bunji
[*] Added ranged execution move for Bunji
[*] Added shield destruction functionality on Shoot up move
[*] Added Jump Shot for Bunji
[*] Polished Bunji’s basic movement about canceling other motions
[*] Added Dodge Shot for Bunji
[*] Bunji unlock is now available on Lab
[*] Added achievement trophies for Bunji[/list]
[h2]Improvement on presentation of Demolition shots[/h2]
[list][*] Camera changes for controllable skills like Hell hound, Hellfire, and Death Sentence
[*] Added camera presentation for some Demolition shots like Raging Inferno[/list]
[img]{STEAM_CLAN_IMAGE}/42509131/3094fc701f397114c40913f41e722eced0450f5b.png[/img]
[h1]System Improvement[/h1]
[list][*] Gimmicks that were against players removed
[*] Polished Dodge with stronger dodging mechanic and polished animation
[*] Polished Charging to be chained from various actions fluently
[*] Shooting will be executed on pressing the button
[*] Grave’s Charge Shot has 4 levels now
[*] Added Dodge Charge Shot and Jump Charge Shot
[*] Players can now change difficulty at Continue screen.
[*] Deleted auto target disabled state in smoke & deleted tutorial on the smoke
[*] Dodge shot shoots 6 bullets instead of 4 bullets
[*] Added UI effect for changing to full auto shooting mode
[*] Polished Boss NPCs’ attack speed and damage
[*] Made lock-on functionality more fluent while using certain skills
[*] Polished Idle motion
[*] Improved Quick turn functionality
[*] Improved parts when skills not being canceled while using them.
[*] Improved range and hit effect of mines
[*] Improved PC reaction when exploding objects are exploding
[*] Improved Grave’s moving speed
[*] Improved shooting functions to work when executed while shooting in full auto mode.[/list]
[img]{STEAM_CLAN_IMAGE}/42509131/b1b5372daf78c4575cfc391e5fb3c6b708dcfb66.png[/img]
[h1]Bug Fixes[/h1]
[list][*] Added glasses on Classic Grave
[*] Fixed issue that invincibility function not working after using skills: Bunji, Quartz
[*] Fixed issue that Fury mode being activated infinitely when Bunji uses Burst mode while on Full Auto mode.
[*] Fixed issue that Bunji not having height limits in his close combat.
[*] Fixed issue that Shots not being canceled when dodge is used while shooting: Grave, Bunji
[*] Fixed issue that NPCs shrinking down when hit by Bunji’s Shoot Up skill
[*] Fixed issue that some of the animations for Idle motion not being executed properly
[*] Fixed issue that the time between activating burst mode on a shot in full auto mode not matching the description in the burst mode tutorial.
[*] Fixed issue that cartoon mode not being applied to New Orgmen that were summoned by Big-Wushen
[*] Fixed issue that cartoon mode not being applied to Brandon Heat when he’s using his Brotherhood Demolition Shot.
[*] Fixed issue that NPCs not reacting when hit by Demolition Shot, Hell Hound
[*] Fixed issue that the projectiles of Hell Hound not flying to the crosshair.[/list]
For more info, exclusivities and updates, you can also follow Gungrave G.O.R.E on [url=https://twitter.com/GungraveGORE]Twitter[/url]!