GUNGRAVE G.O.R.E - PATCH NOTES 1.02 - Let’s go Bunji jumpin!

Gungrave G.O.R.E

Gungrave G.O.R.E is a stylish third-person action shooter by South-Korean Studio IGGYMOB in which you take on the role of Grave, a gunslinger of resurrection and badass anti-hero of your dreams, mowing down tons of enemies in a gory ballet of bullets.

[img]{STEAM_CLAN_IMAGE}/42509131/71d700b137d04fa94abf239872bce0a737bde789.png[/img] Hello Gunslingers, Our Patch Notes 1.02 are ready! [previewyoutube=ZH2oPwSB7f0;full][/previewyoutube] Here is what the Patch will bring: [h1]Major Contents Update[/h1] [h2]Bunji is now playable in every stage (You can unlock it by purchasing it with DNA at the lab)[/h2] [list][*] Added Charge Shot for Bunji [*] Added Upgrades for Bunji [*] Added Demolition Shot for Bunji [*] Added ranged execution move for Bunji [*] Added shield destruction functionality on Shoot up move [*] Added Jump Shot for Bunji [*] Polished Bunji’s basic movement about canceling other motions [*] Added Dodge Shot for Bunji [*] Bunji unlock is now available on Lab [*] Added achievement trophies for Bunji[/list] [h2]Improvement on presentation of Demolition shots[/h2] [list][*] Camera changes for controllable skills like Hell hound, Hellfire, and Death Sentence [*] Added camera presentation for some Demolition shots like Raging Inferno[/list] [img]{STEAM_CLAN_IMAGE}/42509131/3094fc701f397114c40913f41e722eced0450f5b.png[/img] [h1]System Improvement[/h1] [list][*] Gimmicks that were against players removed [*] Polished Dodge with stronger dodging mechanic and polished animation [*] Polished Charging to be chained from various actions fluently [*] Shooting will be executed on pressing the button [*] Grave’s Charge Shot has 4 levels now [*] Added Dodge Charge Shot and Jump Charge Shot [*] Players can now change difficulty at Continue screen. [*] Deleted auto target disabled state in smoke & deleted tutorial on the smoke [*] Dodge shot shoots 6 bullets instead of 4 bullets [*] Added UI effect for changing to full auto shooting mode [*] Polished Boss NPCs’ attack speed and damage [*] Made lock-on functionality more fluent while using certain skills [*] Polished Idle motion [*] Improved Quick turn functionality [*] Improved parts when skills not being canceled while using them. [*] Improved range and hit effect of mines [*] Improved PC reaction when exploding objects are exploding [*] Improved Grave’s moving speed [*] Improved shooting functions to work when executed while shooting in full auto mode.[/list] [img]{STEAM_CLAN_IMAGE}/42509131/b1b5372daf78c4575cfc391e5fb3c6b708dcfb66.png[/img] [h1]Bug Fixes[/h1] [list][*] Added glasses on Classic Grave [*] Fixed issue that invincibility function not working after using skills: Bunji, Quartz [*] Fixed issue that Fury mode being activated infinitely when Bunji uses Burst mode while on Full Auto mode. [*] Fixed issue that Bunji not having height limits in his close combat. [*] Fixed issue that Shots not being canceled when dodge is used while shooting: Grave, Bunji [*] Fixed issue that NPCs shrinking down when hit by Bunji’s Shoot Up skill [*] Fixed issue that some of the animations for Idle motion not being executed properly [*] Fixed issue that the time between activating burst mode on a shot in full auto mode not matching the description in the burst mode tutorial. [*] Fixed issue that cartoon mode not being applied to New Orgmen that were summoned by Big-Wushen [*] Fixed issue that cartoon mode not being applied to Brandon Heat when he’s using his Brotherhood Demolition Shot. [*] Fixed issue that NPCs not reacting when hit by Demolition Shot, Hell Hound [*] Fixed issue that the projectiles of Hell Hound not flying to the crosshair.[/list] For more info, exclusivities and updates, you can also follow Gungrave G.O.R.E on [url=https://twitter.com/GungraveGORE]Twitter[/url]!