Government Simulator 1.4 - Tariffs

[url=https://store.steampowered.com/app/731920/Government_Simulator/]Government Simulator update 1.4[/url] is now available. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30946513/1b514d16b7f4f8cc5b7cba69e58b512751f01328.jpg[/img] This update adds Import Tariffs and a few bug fixes and improvements. Details: [list] [*] [h1]Import Tariffs[/h1] You can now impose import tariffs using the "Laws" tab. You can specify a total average rate for these, and the engine will uses this value for calculating the simulation. The effect tariffs will have depends on how the internals of the country you are running look like. Limitations: There are no individual types of goods or countries of origin on which you can impose tariffs, it is just an average factor, since the simulation isn't fine grained enough for this. [*] Economic growth rating values have been adjusted a bit, causing the labels on the economic growth statistics screen to show better values (like 'Excellent' for a value of 6% instead of previously just 'good') [*] Added a scroll bar to the 'satellite states' page on the military conflicts tab, so that you can see all satellite states if you have many of them. [*] The Steam "Economic growth" achievement wasn't reachable after the last update anymore, this is fixed now [*] Environmental destruction simulation has been adjusted a bit [/list] Hope you'll like this update. Feedback is welcome as always!