Gutwhale is a roguelite about managing the space between you and your ammo, while fighting your way through a digestive system!
Hello everyone!
This post marks the end of work on Gutwhale!
While you can find a more in depth post-mortem from my developer side [url=http://stuffedwomb.at/goodbye_gutwhale]here[/url], this text is about the future of Gutwhale on Steam!
To make it short:
- Gutwhale will get no future updates on steam
- we have been unable to get achievements working
- the faulty control texts are fixed
- the savegame issues have been fixed
- we still do not know for sure why some controllers do not work
[b]Steam does not automatically update your version of Gutwhale. If you want to get all the fixes & updates we have done, you need to reinstall the game.[/b]
We want to thank you all for your great feedback and suggestions. They are really appreciated and I truly wish I could have implemented some of them.
The short development time of Gutwhale created horrible code that is very hard to modify, as well as a pretty intense burnout/recovery period for me.
In addition to that, the steamworks plugins for the engine I used are no longer supported and we could not get complete steamworks integration running, meaning that we could not add steam achievements. This is probably also causing the controller issues, but we do not know.
I am very sorry that I could not give Gutwhale the support it needed as fast as you demanded it. I have learned my lesson and will give myself more time for future releases, so I do not need a month of recovery after release. I have also upgraded to the newest version of my engine, which should take care of all the Steamworks issues we had with Gutwhale.
Making Gutwhale in one month was an amazing experience. It was made way too fast and has problems that we can not fix because of that. We will give ourself more time to make the next game, both for our sake as well as for yours.
We all want to thank you for playing our game and hope that you enjoyed it.
Cheers,
Josh