Hiya friends,
Release has been a whirlwind and it's been great to hear feedback from you all on Witch Thief. I'm happy to let you all know that many fixes have now been applied and balances tweaked!
Here is a list of changes!
[b]Balance Fixes[/b]
[list]
[*] Added option to disable screen flashes
[*] Added option to visualise the player hit box
[*] Added option to reset all game data
[*] Adjusted player voice sounds
[*] Doubled time between player gasp (grazing) sounds
[*] Doubled time between boss hurt sounds
[*] Added 8BitDo controller support
[*] Added Xbone controller support
[*] Added PS4 controller support
[*] Reduced player hitbox size to be a bit more forgiving
[*] Added powerup suction, now they will draw towards you if close enough, allowing you to get them if they land on a table, or just out of reach.
[*] Added new Eyeballs in last level
[/list]
[b]Bug Fixes[/b]
[list]
[*] Applying resolution without changing the resolution no longer gives you a resolution of 0, preventing the game from being playable. This fix should be backwards compatible and thus anyone suffering from this should have the fix applied
[*] Improved menu flow with a controller so it should be more stable now
[*] Fix for end stage not flowing correctly
[*] Fix for some objects lacking collision (Rocks mainly) as well as some areas where you could get out of bounds and softlock
[/list]
Keep letting me know what features you need or what things are irking you about Witch Thief, I can act fast, but only if I know what's not working!