Going To Take Longer To Come Out With Space Sim Gameplay

Space Time Shipyard

Updating graphics and base code. Cartographer standalone tool for creating star systems almost finished.

I had space sim content for the game and was working on the code that would fully sync solar systems players had created with the game. Recently there was an explosion about 1/3 of a football field away when the local transformer blew itself up. I do have backups, usually. I thought I had backed up my progress. I have everything on two USB backup hard drives. But today when I went to check my backup drives only the Cartographer is there. No space sim content. Even though my desktop computer was turned off but plugged in it got fried along with my GPU and no operating system is detected on the hard drive where the latest progress for Space Time Shipyard was. So here's to starting over, for the space sim content, again. It shouldn't take me almost 6 months this time as I remember what I did and so I won't have to do all the problem solving I've already done along the way. Below is the tentative intro for Space Time Shipyard I did about two months ago but I cut some of it before posting it online today. The graphics and text are placeholders. I wanted to get the timing down for the intro first and then come back to it and finish it before I uploaded the game. The greatest monetary expense I have for this game is paying musicians for the music in Space Time Shipyard. [previewyoutube=LNL4qUVQY00;full][/previewyoutube]