[b]This update focuses on gameplay tweaks, and quality of life changes that make Gloam more enjoyable :)[/b]
[b]Gameplay[/b]
[list]
[*] We now make sure that mini-games are exactly the same for each player in a duel. This wasn't previously the case for Magic Powder, Candle Keeper, or Enigma.
[*] We increased the player movement speed to make the game more dynamic.
[*] Increased invincibility time to incentivize players to split up and finds other adversaries more often.
[*] Certain mini-games, that sometimes could be solved extremely quickly, should now require more clicks and be more fun to solve!
[*] Also, candle flames are now picked up faster, so you can use the boost sooner.
[/list]
[b]Quality of life changes[/b]
[list]
[*] Added a small button to copy the room code to clipboard without having to reveal the code. Great for you streamers!
[*] Mini-game names are now displayed during the countdown timer.
[*] Added an animation to show player invincibility.
[*] Added a shadow under ghost players so that they can more easily position themselves on runestones.
[*] An icon showing which mini-game is being played is now displayed above the heads of the two battling players!
[*] Slightly improved the visual appearance of the Candle Guy flame.
[*] General UI improvements.
[/list]
[b]Bug fixes[/b]
[list]
[*] Stop player from moving around while clicking in the settings and admin menus.
[*] Runestones should properly deactivate once there are only 2 players left.
[/list]