Ghostly Matter is a metroidvania with elements borrowed from graphic adventures. The year is 1986. A professor obsessed with the paranormal, an old friend who disappeared mysteriously. Time to arm yourself with the best anti-ghost technology and set off in search of the truth.
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A new update has been released to solve some problems encountered in some points of the game.
Here is the list of the most important fixed bugs:
- Bug block in the "black lodge" area: after talking to the visionary the character was no longer able to interact with the objects of the environment or open doors.
- Bug block in the area of the upper floors: at this point, once passed a door located on the upper floors of the house, the game went into a black screen with the inability to continue.
- Correct translation error ING and FRA relative to closed doors unlockable with simple keys.
- Correct error that allowed, by loading a saved game, to use the viewer in the prologue even before having collected it.
Tuning: chance of spawning objects from enemies reduced to 25%
- Enigma of the scale - sometimes it was possible to repeat it endless times even after having solved it,
other times the player could not repeat it after getting it wrong, if it went out and returned to the room
- Fixed the bug that damages the save files, when saving the game in the rescue area located near the church.
- Fixed bugs on various ports in the last scenario.
- Various minor bug fixes