Ghostly Matter, more than an Indie game.

Ghostly Matter

Ghostly Matter is a metroidvania with elements borrowed from graphic adventures. The year is 1986. A professor obsessed with the paranormal, an old friend who disappeared mysteriously. Time to arm yourself with the best anti-ghost technology and set off in search of the truth.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32200562/bd15c4cc8aa55d815088d571e19e8231e4f1bcdf.jpg[/img] Ghostly Matter is a one-man show. Ivan Porrini designed, created and developed this Indie gem all by himself, in a timespan of three years. The "roots" of Ghostly Matter go right back to just after Ivan finished studying Illustration at IED Milan. His abilities in the field of graphic design combined with his great passion for videogames; particularly older titles such as Resident Evil, Faxanadu, Medievil, Zelda, Battletoads, Baldur's Gate and Castlevania. Alternating his academic life with work, Ivan started thinking about creating a videogame, initially weighing up the idea of recruiting other specialists and creating a studio. After looking further into it, he realized that the only skill he was lacking to proceed with development was programming, so he took three months to get familiar with the engine that was most suitable for his needs. The three following years were entirely dedicated to the creation of the game, which finally culminated with its release in collaboration with Milestone. The game will be out mid-July on Steam only, and we all can't wait for you guys to try it!