Hi all!
Update 1.2 is available now to play on the main Steam branch!
Featuring new depths, caves, resources, collectables, machines, and whole new ending!
[url=discord.gg/tv9XvXB5n6]Join the discord[/url] to send any feedback or bug reports.
Check out the dev log to see all the changes.
[previewyoutube=_dnqs1_lFdc;full][/previewyoutube]
Detailed Change Log
[list]
[*] Expanded 800m depth level to be a fully mineable level.
[*] Added 800m depth caves and scannables.
[*] Added new resources to be found at 800m depth.
[*] Added new 1000m depth level, with special endgame caves and resources.
[*] Added a third ending, including a Steam achievement.
[*] Added a fourth alien artifact that is required to access the ending cave.
[*] Added alien logs.
[*] Added two new 800m depth level cave terrariums to the Item Dispenser.
[*] Added alien style models to the Item Dispenser.
[*] Tweaked drill upgrades to incorporate new higher-level resources.
[*] Added buildable Map Table.
[*] Added buildable Auto Drill Machine.
[*] Made PDA open to log when it's scanned.
[*] Added more HUB and Drill music tracks.
[*] Added Critical Mining Drill tool.
[*] Made the gems added in 1.1 scanned by default (so they're not required to be found for 100% completion).
[*] Changed the gems to spawn in the main maps as well as the unstable passage maps.
[*] Added in-game time tracking to saves, so you can see how long a save has been played (only for 1.2 saves).
[*] Fixed problem in Tangle Trouble cave when FOV is not the default.
[*] Improved performance of power terminal graph.
[*] Plus several minor changes and fixes.
[/list]