Today I've started work on Gameplay Version 2. This will consist of a lot of tweaks and changes, both big and small, that'll make the game more fun (and intense) for new players and old players alike.
The goal is to have this ready in time for the Steam Summer Sale, so it should take between 2 and 4 weeks.
Depending on how fast the coding goes, some of the things I'd like change or add are:
* Unlimited character progress, so even sector 9999 can eventually be beaten... although don't expect that to be easy or fast!
* A change to sector difficulty, so that sector number more closely matches how challenging it is.
* Some weapon changes.
* Certain thanatoid characteristics will be modified.
* A couple of new thanatoids.
* Some more story.
I may or may not have time to implement all these things, so it's a question of how much I can get done before the sale.
And if you already really like the current gameplay, don't worry. You'll have the option of playing the "original recipe" game as it currently exists too.