Gameplay Patch - 02/14/2019

Unruly Heroes

LET'S KUNG FU THEM ALL! Play solo or co-op and take control of four unlikely heroes that battle a diverse lineup of enemies, show off your Kung-Fu skills and journey west across stunning different environments in order to hunt for the scattered remnants of the Sacred Scroll.

[h1] ******GAMEPLAY PATCH*****[/h1] Hello there! We’ve just released a patch with gameplay tweaks and fixed few bugs and issues. You can read the see the full changelist below! If you've encountered an issue or think you have found a bug, please let us know in the [url=https://steamcommunity.com/app/780350/discussions/1/]Report A Bug[/url] forum here on Steam. Thanks! Changelist: 1- Fixed collision issue with Rhynehard (mini-boss) 2- Fixed collision issue with Lady White Boss’ horizontal root platforms 3- Fixed collision offset on inflated Kihong 4- Fixed root of player character offset during some animations 5- Fixed an issue when playing PvP Harvest mode with empty gaps between players slots leading to some players being unable to pick up fruits 6- Damage received when playing with 3+ players has been tweaked 7- More intuitive default keyboard control scheme 8- Enabled switching connected gamepads in the controls menu 9- Player can now cancel combo finisher by dashing 10- Players souls now move toward the player more often when playing in solo 11- Made the stick direction change more responsive when it comes to direction sensitive attacks 12- Fixed dash animation 13- All Attacks can be canceled except for Wukong’s Bird and Sanzang’s Heavy Down attack 14- All Air Combos and first attack generate more stun value. 15- All finishers have maximum stun value 16- Sanzang’s Air Combo is faster and deals more damage 17- Sanzang’s second attack in his moving combo is faster 18- Buffed SandMonk’s Heavy Down attack 19- Air combo from a launcher is easier for KiHong & Wukong 20- Sanzang’s launcher can be canceled earlier 21- Fix several issue that happen with wireless controllers