- Fixed some areas of the game having sudden stops of momentum, nudged the placement of a few efields (Zephyr refills) and added a few extra as well, to areas that needed it. This, paired up with the new zephyr upgrade tweaks, makes the game feel slightly more airborne.
- Fixed the roman numerals in Final Emerald Altar.
- Fixed an issue where some players had emeralds getting reset. (if first played in the initial release, then played after a patch)
- Other small bug fixes across the levels.
- Fixed a couple map player containment issues.
- Corrected a few lighting bugs in various levels.