Game Update- V1.19

Happy Holidays! Update 1.19 Our first update. We really appreciate the time everyone took to share their feedback at launch. New “Smooth Turning” Option • By popular demand, you can now choose Smooth Turning as an alternative to the default Flick Turning. • Try it out by going to the Options menu, clicking on the “VR Comfort” section, and setting “Turn Style” to “SMOOTH”. • You can further adjust the “Smooth Turn Speed” value here (default 50%) to find what works best for you. This only has an effect when smooth turning is enabled. Streamlined Mission Progression • We removed all the "Victory!" screens from level progression. • You now only get a completion screen when you beat one of the six missions. Quartermaster Area Changes • It is now much easier to pick up weapons from the tables and weapon racks. • Health Packs now respawn after a short duration. All Videos in the Gallery are Unlocked from the Start • All of the Gallery content — every location, interview, and 360-degree panorama — is now unlocked from the very beginning. • Originally they would unlock as you played through the campaign, but now you can watch them in any order. Louder M1 Garand “Ping” Sound • Louder. We made it louder. You asked for it, we’re more than happy to oblige. Other Changes: • No longer need to choose "Equip" when selecting a multiplayer avatar. • In Multiplayer menus, fixed an issue with the party invite Accept and Decline buttons being difficult to press. • When launching the game for the first time, the initial Options menu now displays correct localized text. • Fixed a respawn issue with the landmines in the Mission 2 Live Fire Gauntlet. • Fixed an issue with truck collision in the Avalanche level. • Various under the hood fixes and optimizations Thank you again for the feedback! Keep your eyes peeled for another update coming later this week!