Happy Holidays! Update 1.19
Our first update. We really appreciate the time everyone took to share their feedback at launch.
New “Smooth Turning” Option
• By popular demand, you can now choose Smooth Turning as an alternative to the default Flick Turning.
• Try it out by going to the Options menu, clicking on the “VR Comfort” section, and setting “Turn Style” to “SMOOTH”.
• You can further adjust the “Smooth Turn Speed” value here (default 50%) to find what works best for you. This only has an effect when smooth turning is enabled.
Streamlined Mission Progression
• We removed all the "Victory!" screens from level progression.
• You now only get a completion screen when you beat one of the six missions.
Quartermaster Area Changes
• It is now much easier to pick up weapons from the tables and weapon racks.
• Health Packs now respawn after a short duration.
All Videos in the Gallery are Unlocked from the Start
• All of the Gallery content — every location, interview, and 360-degree panorama — is now unlocked from the very beginning.
• Originally they would unlock as you played through the campaign, but now you can watch them in any order.
Louder M1 Garand “Ping” Sound
• Louder. We made it louder. You asked for it, we’re more than happy to oblige.
Other Changes:
• No longer need to choose "Equip" when selecting a multiplayer avatar.
• In Multiplayer menus, fixed an issue with the party invite Accept and Decline buttons being difficult to press.
• When launching the game for the first time, the initial Options menu now displays correct localized text.
• Fixed a respawn issue with the landmines in the Mission 2 Live Fire Gauntlet.
• Fixed an issue with truck collision in the Avalanche level.
• Various under the hood fixes and optimizations
Thank you again for the feedback! Keep your eyes peeled for another update coming later this week!