MMORPG and strategy gameplay in one. Living realms of Chaos Champions battle in PVE and PVP strategic combat. Persistent army management and constant live events. Collect Warlords, manage resources, and conquer your foes.
Game Update 3.8 is here, bringing 2 new events, 5 new item pieces, revamped challenges, Empire City improvements, structure, ritual, and Warlord upgrades. Players can now complete their Barrow Armour set by engaging in the new ‘On Rotten Wings’ event!
Here are the full patch notes for update 3.8:
[img]{STEAM_CLAN_IMAGE}/36106554/96eecfffb17aab9507ffa03891eeb331b6a1fb2e.png[/img]
[b]On Rotting Wings[/b]
A new event, ‘On Rotting Wings’ will be added to the game. In this event, Terrorgheists disturbed from their lairs descend upon tattered wings, their lethal screams heralding doom!
Across the Old World, the Terrorghiest can be found, these elite foes will be appearing at levels 8, 9 and 10. These rotting giant bats are a severe threat and will need to be tackled by only the strongest of Chaos Champions.
The Terrorgheist will potentially drop a Decayed Wing Membrane, which can be used in turn to craft the final 2 pieces of the Barrow armour set, Gauntlets and Plate Armour. The Barrow set has also been improved with additional set bonuses.
[b]New Event - Scourge of Chaos[/b]
Across the Old World, resources of all types will be looted and pillaged by the forces of Chaos.
A new cross-region gain resource challenge will be added which will run during this event, expect to see level 10 and above resource nodes across the Old World.
[b]Item Updates[/b]
[i]Added 3 new pieces of equipment to the Ritualist Set:[/i]
🔸 Ritualist Sceptre
🔸 Ritualist Boots
🔸 Ritualist Scroll
[i]Changed two stats on the Ritualist Cuirass:[/i]
🔸 Monstrous Infantry Melee Damage & Monstrous Infantry Ranged Damage both now scale from 1% - 15%
[b]Added Structure Levels[/b]
[i]Three structures have had their maximum level increased from 33 to 35. These are:[/i]
🔸 Drinking Hole
🔸 Trading Post
🔸 Sawbones
[b]New Ritual[/b]
[i]Added a new Ritual to the Champions Ritual tree:[/i]
🔸 Bane of the Undead
[b]Objectives[/b]
🔸 Added new Objectives for the above Structure levels and the Undead Ritual.
[b]Daily Reward[/b]
🔸 Slambo is no longer available from the daily login reward, going forward you’ll be able to obtain Throgg shards for the foreseeable future.
[b]Warlord Improvement[/b]
🔸 Karanak has joined the rank of Legendary Warlords with a 5th stat when reaching Skull Rank 6. This stat is Khorne Melee Attack and at maximum level will provide a 45% bonus.
[b]New Challenges[/b]
[i]A new version of the following challenges has been added:[/i]
🔸 Empire City Domination
🔸 Ulthuan Defeat Units
🔸 Region Wars
🔸 City Siege
[b]Keep Skin Improvements[/b]
[i]Added a bonus to the Palace of Rapture Keep Skin:[/i]
🔸 Slaanesh Melee Attack: 5% - 20%
Added a bonus to the Chaos Fortress Keep Skin:
🔸 Undivided Armour: 10% - 20% starting at level 3
[b]Unit Changes[/b]
[i]Skullcannon of Khorne:[/i]
🔸 Speed increased from 6 to 9
[i]Daemon Prince of Khorne:[/i]
🔸 Morale decreased from 72 to 55
[b]Empire City Improvements[/b]
The following improvements have been made to the buffs being granted by controlling Empire Cities.
Kislev:
🔸 Infantry Attack increased from 10% to 12.5%
🔸 Champion Vanquish Damage increased from 5% to 10%
Marienburg:
🔸 Infantry Armour increased from 5% to 12.5%
🔸 Champion Vanquish Damage increased from 5% to 10%
Helmgart:
🔸 Chariot Armour increased from 5% to 12.5%
🔸 Nurgle Armour increased from 5% to 10%
Wolfenburg:
🔸 Chariot Attack increased from 10% to 15%
🔸 Slaanesh Armour increased from 5% to 10%
Middenheim:
🔸 Cavalry Attack increased from 10% to 15%
🔸 Champion Vanquish Damage increased from 5% to 10%
Talabheim:
🔸 Monstrous Infantry Damage increased from 10% to 15%
🔸 Cavalry Armour increased from 5% to 10%
Bechafen:
🔸 Infantry Damage increased from 10% to 12.5%
🔸 Monstrous Beasts Armour increased from 5% to 10%
Wurtbad:
🔸 Chaos Undivided Damage increased from 5% to 10%
🔸 March Speed increased from 10% to 20%
Averheim:
🔸 Undivided Armour increased from 5% to 12.5%
🔸 Cavalry Damage increased from 5% to 10%
🔸 Warband Speed increased from 10% to 15%
Altdorf:
🔸 Champion Vanquish Damage increased from 15% to 20%
🔸 Undivided Health increased from 10% to 20%
🔸 Added 10% Khorne Damage
🔸 Added 10% Nurgle Damage
🔸 Added 10% Slaanesh Damage
🔸 Added 10% Tzeentch Damage
[b]Quality of Life Improvements[/b]
🔸 March loadouts will now prioritise the specific warlord that is saved to the loadout instead of just getting the highest level one. If the specified warlord is unavailable it will attempt to get the highest level one like it does currently.
[b]Bug Fixes[/b]
🔸 Loot chests now show all units in a specific random reward instead of just the first one.