Project Wingman is a flight action game that lets you take the seat of advanced fighter jets and become a true ace. Fight in various missions and gamemodes ranging from intense aerial dogfights to large scale ground assault in an alternate scorched earth setting.
Hey all, this is a pretty small update in comparison to 1.0.4 and the upcoming 1.0.5 update. But it addresses some of the critical issues some of you might be having.
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1.0.4D Patch Notes
General:
-Optimized ground vehicle spawning function to prevent jitters/stutters while ground vehicles spawn.
-Once again fixed tanks spawning underground in Open Season.
-Removed several testing maps from the game to reduce package bloat.
-Fixed F/C-16 STDM floating off to the side.
-Fixed numerous English subtitle mismatch.
-Restored head sway values to default.
HOTAS:
-Fixed a critical issue where joystick axis constantly jitter. Making joystick input somewhat unstable.
-Potentially fixed an issue where Joysticks with "_" in their names would no longer be detected upon bootup.
Conquest:
-Fixed a critical issue where the final fight would occasionally not finish.
-Fixed an issue in Conquest where enemies would stop spawning
-During reinforcement phase. Regular enemy units will no longer continuously spawn.
Boss Fight: (!!! May Contain Spoilers !!! )
-Kings
Overall:
-Fixed railgun orbs showing the same grey telegraphing orb as the damage orbs. It has been changed to a smaller bright blue orb as a separate warning to the player.
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