GAME UPDATE #2: Update 1.0.4 Hotfix

Project Wingman

Project Wingman is a flight action game that lets you take the seat of advanced fighter jets and become a true ace. Fight in various missions and gamemodes ranging from intense aerial dogfights to large scale ground assault in an alternate scorched earth setting.

Hey all, this is a pretty small update in comparison to 1.0.4 and the upcoming 1.0.5 update. But it addresses some of the critical issues some of you might be having. [code] 1.0.4D Patch Notes General: -Optimized ground vehicle spawning function to prevent jitters/stutters while ground vehicles spawn. -Once again fixed tanks spawning underground in Open Season. -Removed several testing maps from the game to reduce package bloat. -Fixed F/C-16 STDM floating off to the side. -Fixed numerous English subtitle mismatch. -Restored head sway values to default. HOTAS: -Fixed a critical issue where joystick axis constantly jitter. Making joystick input somewhat unstable. -Potentially fixed an issue where Joysticks with "_" in their names would no longer be detected upon bootup. Conquest: -Fixed a critical issue where the final fight would occasionally not finish. -Fixed an issue in Conquest where enemies would stop spawning -During reinforcement phase. Regular enemy units will no longer continuously spawn. Boss Fight: (!!! May Contain Spoilers !!! ) -Kings Overall: -Fixed railgun orbs showing the same grey telegraphing orb as the damage orbs. It has been changed to a smaller bright blue orb as a separate warning to the player. [/code]