Game Postponed Indefinitely

Aberration Analyst

Work strange hours ... analyze incomplete and unreliable information ... save the world from monsters, and shut down their means of access in this experimental, point-and-click supernatural strategy simulator.

Unfortunately, not a lot has been happening with Aberration Analyst recently. The game essentially does what I had set out for it to do, but it did not evoke the kind of response I had hoped, and has not really found much of an audience. As a solo developer this is the first time I have allowed a game of mine to linger for so long. I've heard about this happening, but I am surprised it has happened here. I have been pretty good in the past about finishing my projects. But without any good ideas on how to improve it, and very little time to work on it currently, I have to face the reality that it will not be finished any time soon. I have thought of a few possible options for what to do with it. 1. Release it as-is for free. This would be the easiest option for me. I do not think of it as a finished game though, and I would hate to just allow it to remain in an incomplete state. 2. Remove it from Steam and pretend it never existed. 3. Wait until I find the time and motivation to give it some more love. I do revisit old/incomplete games once in a while. It's entirely possible that I may get inspired to have another go at this in the future. Right now I am just really uncertain of what to do with it. Anyway, I do apologize for being so fickle about this game. If you have any great ideas as to it's possible direction, I am always available to discuss further.