Furball Debuts! System Upgrades and Experimental Features 🚀

[h1]Hello Rippers! 🎧[/h1] [h2]What I’ve Been Working On[/h2] Some exciting updates are now live in the playtest! [b]🎉 Furball is here.[/b] This new system is less demanding than the particle systems, making it a great option for smoother performance. [b]🚀 Improved Systems and Styles Tabs.[/b] The Systems and Styles tabs got a major upgrade: [list] [*]Premade styles are now included, which can be mixed and matched with select systems. [*]Style saving now takes a screenshot for easy reference. [*]A ton of polish has been added for smoother navigation. [/list] [img]{STEAM_CLAN_IMAGE}/44979330/aba01b66f6ec0e52817be2089be5eee7c0d287a0.jpg[/img] [b]🌀 Parameter Randomizer (Experimental).[/b] I’m testing out a randomizer feature—just press [b]R[/b] to shake things up. [i]Note:[/i] Some combinations might break the visualizer. If that happens: [list] [*]Reselect the system. [*]Or press [b]R[/b] again to fix it. [/list] [b]⚙️ Radial Visualizer Fixes.[/b] Previously non-functional sliders on the radial visualizer, like [b]spacing[/b], now properly control the radius as intended. [hr][/hr] [h2]What’s Next[/h2] - A better demo experience. - More systems and parameters for deeper customization. - More polish and stability. [b]🛠️ Speedometer Tab Removed.[/b] The speedometer was causing too many issues and instability, so I’ve decided to remove it for now. It would need far more work than expected to function properly. [hr][/hr] [h2]Known Bugs[/h2] - Furball doesn’t currently work with the microphone input. If you encounter crashes, stability issues, or anything else, please let me know in the [url=https://steamcommunity.com/app/2920750/discussions/?snr=2___]feedback section[/url].