Full Released!

Hello! I'm proud to announce Evil Labs was full released to Steam today (June 15th). It was a wonderful journey and I'm very proud of what we achieved with your help, especially being a solo developer. Thank you very much for all your help and support! :) For v1.0, I polished the game a bit and fixed the last bugs reported by the community. I also added some new stuff. Here is the changelog: - Added 2 new secret customers (cosplayers) - Added "Add Max" button to Raw Material Menu - Added "Buy All" button to Raw Material Menu - Added total to Raw Material Menu - Improved shipment methodology - Improved Disease Menu - Some changes in the Raw Material Menu layout - Enabled the Reset button to shipment - Enabled "set max/Max All" button to shipment - Fixed some lab researches requirements - Fixed some misc researches requeriments - Fixed an issue that let you send a negative number of medicine to other regions - Fixed some tooltips (pause mode) - Fixed some buttons errors - Save Menu layout changes - Secret customers chance changed - Some other minor improvements - Some other minor bug fixes