Full release - Big update

[h1]New Things:[/h1] [list] [*] When the number of animals exceeds the maximum amount, the animals will die [*] Black Market - Place where you can buy upgrades [*] More Quests [*] Now you can set several hotkeys [*] New items [*] New character classes [*] New buildings [*] New day modifiers [*] New week modifiers [*] New upgrades [*] Now you can expand backpack [*] New game modes [/list] [h1]Changes:[/h1] [list] [*] Rat cage is more accessible [*] Fish cage is more accessible [*] Dog character classes changes [*] Some item sprites has been changed [*] Now it shows on the finals screen wheter you won or lost [*] Initial backpack size set to 24 from 32 [*] Upgrade roll count set to 2 from 1 [*] Seed machine gives 8 seeds [/list] [h1]Bugs & Other:[/h1] [list] [*] A lot of Items and buildings prices has been changed [*] Consumable items are playable now [*] Ore price in the shop has been fixed [*] The tool stays in its square after being upgraded [*] Sell button has been mobed to the other side [*] Bug with "Carefull Miner" fixed [*] You can't ineract with min and sprinkler while eq is open [*] Missing items in price list - fixed [*] Some tools using too much energy - fixed [*] Plenty bugs with shop - fixed [*] Exiting while selecting an upgrade no longer causes the upgrade to be gone when returning [*] Bad water sprites - fixed [*] Big optimization [/list] Note, the save file from previous versions will be deleted