[h1]New Things:[/h1]
[list]
[*] When the number of animals exceeds the maximum amount, the animals will die
[*] Black Market - Place where you can buy upgrades
[*] More Quests
[*] Now you can set several hotkeys
[*] New items
[*] New character classes
[*] New buildings
[*] New day modifiers
[*] New week modifiers
[*] New upgrades
[*] Now you can expand backpack
[*] New game modes
[/list]
[h1]Changes:[/h1]
[list]
[*] Rat cage is more accessible
[*] Fish cage is more accessible
[*] Dog character classes changes
[*] Some item sprites has been changed
[*] Now it shows on the finals screen wheter you won or lost
[*] Initial backpack size set to 24 from 32
[*] Upgrade roll count set to 2 from 1
[*] Seed machine gives 8 seeds
[/list]
[h1]Bugs & Other:[/h1]
[list]
[*] A lot of Items and buildings prices has been changed
[*] Consumable items are playable now
[*] Ore price in the shop has been fixed
[*] The tool stays in its square after being upgraded
[*] Sell button has been mobed to the other side
[*] Bug with "Carefull Miner" fixed
[*] You can't ineract with min and sprinkler while eq is open
[*] Missing items in price list - fixed
[*] Some tools using too much energy - fixed
[*] Plenty bugs with shop - fixed
[*] Exiting while selecting an upgrade no longer causes the upgrade to be gone when returning
[*] Bad water sprites - fixed
[*] Big optimization
[/list]
Note, the save file from previous versions will be deleted