Design chips to solve challenges and progress to harder and more complex designs.
[list]
[*] (QoL) Can pick color using ALT during brush, line and bucket tools.
[*] (QoL) Window starts maximized. Initial window is a bit smaller, to make it work better at different screens. Dialogs change size with screen size (to adapt for smaller screens).
[*] (Gameplay) The parsing algorithm requires that all nands have 2 inputs and 1 output, otherwise it enters an error state.
[*] (Bugfix) Fixed tilted rectangle display in levels.
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