This is an anime-style Metroidvania game with an RPG progression system, numerous weapons for switching, and an emphasis on equipment building. It offers three switchable characters, smooth gameplay, impactful combat feedback, and anime-style story scenes.
"Frontier Hunter: Erza’s Wheel of Fortune" Full Version is Now Available! Enjoy a 10% Discount on First Purchases!**
Hey dear players, hello everyone!
The full version of "Frontier Hunter: Erza’s Wheel of Fortune" is now officially live on STEAM!
After more than a year and a half of early access updates, we have finally reached this milestone. We are very grateful for your support and encouragement!
We have worked very hard to perfect and polish the game, but due to the large scale of the game and our small team, if you encounter any problems, you can provide feedback through the STEAM community, QQ group (55042491), or official email: sitruunaice@gmail.com. We have staff stationed to answer your questions.
Thank you again for your company and support, and we hope you enjoy the game!
[h3]Here are some FAQs[/h3]
[b]1. How long is the game?[/b]
Normal play without skipping the story takes about 30-35 hours, and perfect collection takes about 40-50 hours.
[b]2. How difficult is the game?[/b]
The game has two difficulty settings: "Normal" and "Easy". The main storyline is not very difficult, but the most challenging part is the "Realm of Souls (BOSS challenge room)". This room is for truly hardcore players, especially with the addition of the "Zero Stage" challenge in the full version. This is a special challenge that disables growth elements, truly testing players' skills. To avoid being too torturous, we did not set achievements for this mode.
[b]3. Will there be major updates in the future?[/b]
There will be a major update within 2 months after the game's release, involving the development of a plot foreshadowing, but no spoilers for now.
[b]4. Will there be defeat CG?[/b]
No.
[b]5. How is the compatibility with Steam Deck?[/b]
The game can be played on Steam Deck, but due to the large amount of text on some interfaces, enlarging the text will cause it to overflow the frame. Adjusting the entire interface would be too much work, so we had to give up optimization in this aspect. Therefore, if you play on Steam Deck, some text may be too small to read clearly. This is the issue for now.
[b]Can I use modifiers or cheat tools?[/b]
In our game, some processes and certain data are interconnected. Modifying the quantity of items is very likely to cause some critical doors or mechanisms to become inoperable, which can corrupt the save file.
Kind,
Icesitruuna