Friday Dev News #151

InfraSpace

Create an extrasolar efficiency utopia from scratch! In this sci-fi city builder you need to start mining operations, plan production, and lay down transportation routes to ensure a smooth supply chain.

Hello everyone, this week, we're releasing a multitude of minor fixes for things here and there: [list] [*] Fixed moving distribution center's consumer buildings not adding(removing) itself to(from) the distribution centers in realtime [*] Fixed clicking on a car that's going to a building without a sideroad throwing errors [*] Fixed distribution center's UI sometimes throwing errors [*] Fixed update InfraSpace 1.23.413 causing some players' saves not to load [*] Fixed moving AOE buildings (e.g. parks) that were sorrunded by many habitats sometimes throwing error [*] Fixed clicking on Recyling Center and Soil Enrichment not kicking in visualization mode [/list] Throughout the last weeks we have reduced the number of bugs by [i]a lot[/i]. There are a couple still on the list, so we're gonna continue with more small fixes for next week, too. Thanks especially to Sepehr for all the hard fixing work. Happy playing!