[h2][b]New Knife Fire System[/b][/h2]
The fire system has been overhauled. The knife movement has been smoothed on clients. Prior to this update the knife would jitter considerably on clients but now it's buttery smooth.
[h2][b]General Changes[/b][/h2]
[list]
[*]Removed mini map. People weren't really using it and it felt weird and out of place. If there's demand I'll work it and see about re adding it.
[*]A draw condition. Draws were very unlikely but they did happen. Now a draw results in an actual draw condition. Prior it would give the win to blue team since they were first to get checked in the win check functions.
[*]Rotation speed scalar removed while charging. Prior your rotation speed would scale with however long you were charging your shot for. Now it's a set value immediately after starting the charge.
[*]Did a lot of network optimizations, in general gameplay should be smoother.
[*]Updated translations
[*]Max fire range has been reduced by 30%. It was far too easy to camp double point zones and snipe people as they were approaching.
[*]Decreased the distance at which you could pickup your knife.
[*]Pressing escape will now clear all HUD elements and rebuild necessary ones.
[/list]
[h2][b]Bot Changes/Fixes[/b][/h2]
[list]
[*]Bots are generally far more aggressive.
[*]Bots will now have a 50/50 chance to target players who have popped their balloons.
[*]Bots will now retrieve their knife before returning to spawn.
[*]Bots now have a 1 in 3 chance of continuing to chase players once they (the player) leaves the double point zone.
[*]Bots now have a 1 in 3 chance of continuing to chase players after their (the bots) balloon has been popped
[*]Fixed a bug that could cause a bot to switch between going to spawn and the double point zone in rapid succession.
[/list]
[h2][b]Some New Sounds[/b][/h2]
[list]
[*]A knife pickup sound.
[*]A knife swoosh sound as it flys passed the player.
[/list]
[h2][b]Fixes[/b][/h2]
[list]
[*]Fixed a scoring bug that could cause a team to gain extra points if there were too many bots on the opposite team.
[*]Fixed a bug that could cause a fired knife to fall through the ground.... Mostly.
[*]Fixed a bug that could cause a knife to not despawn after pickup.
[*]Fixed the warning beeps if a player doesn't have a balloon after 70 seconds. The sound will now destroy itself properly and will now stop if a player obtains a balloon during the sound.
[*]Made all clients display whether they have a knife or not more consistent.
[*]Fixed jump pads causing some FPS drop.
[*]Fixed a bug that could cause joining clients to not get a gameplay UI.
[/list]
Thanks again for all your support! For those of you who bought the game check your knives for a special skin. Thank you!
-Leland <3