[h3][b]Holiday decorations[/b][/h3]
[list]
[*]Every map has had a winter makeover.
[/list]
[h3][b]New game variant![/b][/h3]
[list]
[*]A new game mode variant has been added to the host selection screen. A "King Of The Hill" type mode.
[*]You only get points by being the double point zone and by having a balloon.
[/list]
[h3][b]Balloon physics![/b][/h3]
[list]
[*]Your balloons now react to motion and objects.
[*]Wiggle your little vacuum tails to make your balloon a harder target.
[*]A.I does not have balloon physics... Yet.
[/list]
[h3][b]Lots of A.I fixes[/b][/h3]
[list]
[*]Bots will no longer clump up. Which was especially bad on corners.
[*]Bots will now choose a random point only within the double point zone. Before they could choose points outside the zone causing them to lose the bonus.
[*]Bots will will now more efficiently choose where to move to in spawn from their current location. Before they would only choose to move to the exact center of the spawn area.
[*]Bots will also now more directly leave spawn. Before they had a habit of trying to move to a random [i]"spawn exit node"[/i] resulting in a lengthy detour.
[/list]
[h3][b]General fixes[/b][/h3]
[list]
[*]The level selection box now wraps.
[*]Start button can longer be spammed.
[*]Upon getting kicked all in game UI is properly destroyed.
[*]Enemy players are unmuted at the end of the match if [i]"all chat"[/i] is off unless the user manually muted them, in which case they will remain muted.
[/list]