"Castle Morihisa" is a roguelike featuring strategic deckbuilder. You need to build up your deck through constant battles, acquire powerful talents, and wield the power of the Fallen Heroes to unveil the truth behind the rebellion in Castle Morihisa.
Hi guys! A major DLC of Castle Morihisa will be available for free soon!
In this new patch, you'll be able to play Miko, a brand-new class with unique battle style and various stategy combinations inspired by the ever-changing lunar phase.
And you could take a peek at Miko's preview in the game now! Please stay tuned!
In the meantime, please check out these following adjustments we made to balance the game.
1. "Healthy"has been replaced by "Potential" in Common Talent.
Potential:When you exhaust your action points for the first time on your turn, reduce the action point cost of 1 random card(s) in your hand to 0 for this turn.
2. "Perfect Deliberation"'s efffect has been replaced by "For each Tactic card you play, draw 1 Tactic card(s) and reduce the action point cost by 1 for this turn." in Common Talent.
3. Golem's buff "Bulwark"'s effect has been changed from "Is immune to all attacks that deal less than 6 damage." to "Is immune to all attacks that deal less than 4 damage."
4.Terror Arachnid's health has been changed from "76" to "50".
5. Black Treant's health has been changed from "72" to "60".
6. Ghost Lantern's health has been changed from "68" to "54".
7. Demon Soldier's health has been changed from "88" to "65".
8. Giant Toad's health has been changed from "48" to "40".
9. Archer's health has been changed from "30" to "25".
10. Ghost Lantern's base damage has been changed from "10" to "6".
11. Carrion Raven's buff "Dive"'s damage has been changed from "12" to "9".
12. Spearman's armor has been changed from "5" to "4".
13. Lethal Snakes' buff "Poison Fang"'s damage has been changed from "5" to "4",and its "Attack"'s times has been changed from "3" to "2".
14. Fleshworm Spawn's health has been changed from "25" to "20".
15. Fleshworm Egg's health has been changed from "38" to "30".
16. When Fleshworm dies, only one Fleshworm Spawn will be summoned.
17. Difficulty VI's effect has been changed from "Enemies have 2 more strength." to "Enemies have 1 more strength."
18. Hattori Hanzo's effect has been changed by "If an enemy has 20 health or less, ignore their armor and deal 20 damage."
19. Fixed several game bugs.
Thank you all so much for your support! Join our Discord to send us feedback and have a chat!
[url=https://discord.gg/2FZVprUb2a]https://discord.gg/2FZVprUb2a[/url]