"Castle Morihisa" is a roguelike featuring strategic deckbuilder. You need to build up your deck through constant battles, acquire powerful talents, and wield the power of the Fallen Heroes to unveil the truth behind the rebellion in Castle Morihisa.
Hi warriors! Thanks for playing Castle Morihisa! Please check out some more adjustments we made to balance the game. If you didn’t get the notifications for the update, please restart the Steam client.
Major Adjustment
1. Requirements to unlock new classes have been changed. All of the first 3 classes are now available by default. The class Ninja will be unlocked as long as you have won at least 1 round with any of the first 3 classes.
Enemy Adjustments
1. Ghost Lantern: Increased basic damage of “Scorch” from 2 to 3. Reduced damage times from 5 to 3.
2. Kasa-Obake: Decreased basic damage of “Swirl” from 3 to 1.
3. Carrion Raven: Decreased basic damage from 8 to 6.
4. Fleshworm Egg: Decreased health from 25 to 20. Decreased gained armor from “Resilience” from 8 to 4.
5. Killer Eel: Fixed the bug of “Corrosive Acid”. Changed the effect from “Armor gained from defense cards reduced by 50%” to “Armor gained from all cards reduced by 50%”.
Card Adjustments
1. Onmyoji attack card “Soul Siphon”: Increased its rarity from 2 stars to 3 stars.
2. Onmyoji attack card “Expunge Ghost”: Decreased its rarity from 3 stars to 2 stars.
3. Onmyoji card “Wolf Greed”: Changed the card effect to “The first time you leech in each turn, gain 1 action point.”
4. Onmyoji card “Spirit Rush”: Fixed the bug that action points will be recovered even when there’s currently no shikigami.
5. Samurai card “Sturdy+”: Increased cost from 1 to 2.
Talent Adjustments
1. General talent “Regulate Breathing”: Increased health recovered from 2 to 3.
2. Samurai talent “Red Sakura”: Changed the effect from “If you lose 15 or more health to an attack, gain 1 Blossom card” to “If you lose 8 or more health to an attack, gain 1 Blossom card”.
3. Monk talent “Impel”: Increased the card draw from 2 to 3.
Other Adjustments
1. Optimized the location of enemies’ name display.
2. Optimized the buff and tip display when using controllers.
3. Fixed some text errors.
4. Fixed several bugs that might cause game crashes