Free Content Update: Trial of Soul

Afterimage

Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.

[b]Those Souls, fallen yet still formidable, are now gathered in the Sea and sparkle like stars in the cosmos. The gate is now open for brave challengers... are you ready to accept the trail and prove your strength?[/b] [img]{STEAM_CLAN_IMAGE}/41609698/26433a21f4180ff77124bdf0392a0941d1e43dbb.jpg[/img] [list] [*] Extra game mode “Trial of Soul” is now available. Defeat the boss “???” in Rainbow Plains to unlock this mode in the main menu - please update the game to the lastest version (1.1.0) to play the new contents. [*] In this mode, Renee will be able to choose various builds with limited and re-balanced equipment and challenge any boss or boss combinations to unlock brand-new outfits for use in both the Trial of Soul Mode and Story Mode. [*] Added 3 new outfits for Renee, which are unlocked by “Defeating all bosses in Trail of Soul”, “Perfectly defeating all bosses in Trial of Soul” and “Perfectly defeating all Boss Combinations in Trail of Soul” to unlock. [/list] [img]{STEAM_CLAN_IMAGE}/41609698/642a68bb2e1fdbc644fdb64ff9d31eb619a62d8b.jpg[/img] Full patch notes are listed below: [b]Newly Added[/b] [list] [*] Added map icons for NPCs like merchants and conjurors, now they will be automatically shown on map once you encountered them [*] Added map icons for NPCs with long sidequests, now they will be automatically shown on map once you took their quests [*] Added Achievement interface in Game Menu [*] Added Echo interface in Game Menu [*] Added Enemy Level Alert, now the game will automatically show a marker on enemies with a much higher level than Renee [*] Added an option for font size in Game Menu [*] Added an option for controller type in Game Menu on PC. Now the tutorial and control info will show button icons according to the chosen controller type [/list] [b]Adjustments:[/b] [list] [*] Adjusted the logic of selling items, now all weapons/armors/accessories with quantity above 1 can be sold (the last equipment left cannot be sold) [*] Adjusted and optimized the performance and cutscene of some main storylines [*] Adjusted the logic of taking and progressing the quests of Owl/Levine, now you can simultaneously take and progress the quests of Owl/Levine [*] Adjusted the max zoom degree of minimap, from 1.5x to 3x and simultaneously adjusted the icon resolutions in minimap [*] Adjusted the character stats in Talent Menu, now it shows more stats [*] Adjusted the bottom layer picture of the dialogue system [/list] [b]Bug fixes:[/b] [list] [*] Fixed an issue where the visuals of item “Bless of Guardian” would remain on the screen after triggering its effect and returning to main menu [*] Fixed an issue where NPC Emily displayed incorrect portrait during certain dialogues [*] Fixed an issue where quest items would drop again after giving them to NPCs [*] Fixed an issue where 42 incorrectly invoked Renee’s combat voice when using certain attack actions [*] Fixed an issue where releasing jump button while using the ability of item “Crown of Windwalker” might cause jump deceleration [*] Fixed an issue where incorrect display of map name occurred when entering islands in sailing map [*] Fixed an issue where the attack animation of enemy “Pyro Assaulter” might get stuck [*] Fixed an issue where the weapon “Rage of Geo”did not cause damage when hitting enemies [*] Fixed an issue where inconsistent delay generation intervals for enemy projectiles occurred when different numbers of enemies were on the same screen [*] Fixed an issue where abnormal exit after taking the quest “Patrol” could cause the quest to disappear [*] Fixed an issue where the popup of obtaining the item “Memories, the Beginning” and “Anemo, the Harmony of World Tree” would cause the game to freeze [*] Fixed an issue where restarting the game would cause the key bindings to mouse to be reset on PC [*] Fixed an issue where disabling the camera shake and controller vibration were not fully effective [/list] Additionally, we will be hosting a [url=https://www.reddit.com/r/metroidvania/comments/14lur00/ama_hi_all_this_is_the_dev_team_of_afterimage/]Reddit AMA today, June 29 @ 6PM - 8PM PDT[/url]. We'll be live answering any questions during this time and checking in over the weekend to answer any questions you may have about us or the game, so stop on by. Thank you for all of your comments and suggestions! We'll keep working to improve Afterimage and provide you with a better game experience as well as new content in the coming days! - Afterimage Team