FLURRY EVENT WORLD NOW LIVE!
New World + Pacing Improvements
Now that we can tune each World independently, over the coming weeks we are going to be running some experimental settings in order to hone in and double down on what makes each World type special. Two weeks is too long for a Speed World, we've typically seen that the game is concluded within a week. This Friday we are going to deploy the test 'Flurry World' to evaluate some new gameplay changes that will be adapted to our future Speed Worlds if popular.
Speed World #4 will conclude and close at 17 January 2025 18:00.
Flurry World is live today!
Flurry World will run for exactly one week.
Flurry World will run faster than a standard Speed World.
Flurry World will allow 2 units types to be trained simultaneously from the Barracks.
Level 30 Barracks can train all 4 unit types at once.
Currency rewards will be granted as normal to the top 10.
Crown rewards will be disabled for this experimental mode.
We've seen that our existing Classic World progressed far too quickly. Over the next couple of weeks we'll be tuning Classic World #2 behind the scenes to ensure that it fulfils its role as the slower paced, long term, grand strategy campaign that we know it can be. We'll be using data and gameplay improvements from our experimental Worlds to help inform this process.