Use your newly-acquired genderbending abilities as a 'FlipWitch' to conquer evil monsters, giant bosses, and Monster Girls across the land! You'll have to use your wits in this quirky adventure to seduce everyone around you!
Message from Publisher
Hey guys! Critical Bliss here!
Let's start with the bad news...
Yeah, guys, we will have to call a delay on this one.
Sorry to those excited for this to release, but we had to make the call as the publisher for MomoGames to delay this game to the 17th of November. After Steam's internal checks, we feel that this title isn't ready for the public and the last thing we want to do is join the massive list of ever-growing titles released unfinished and unprepared.
We will need a bit more time to prepare this game in the standard you guys want. So hold on for a bit, and let us finish cooking!
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A bit more time in the oven!
While we understand that the dev wanted to be festive and reach the Halloween period to release this title, we can't ship this title in its current state. We talked to developers, and while disappointed, they understand that our choice is for the best of the project. However, you guys won't have to wait too long, as another three weeks will be a perfect amount of time to ensure this game has the needed polish! We have invested our resources heavily to help plug up some holes and issues and will fully support the development until release.
Let's show you guys what we have been cooking in the meantime!
Critical Bliss's Contributions
As you guys know, with some of our prior releases, we aren't the type of publisher to sit on our ass, toss money to devs, and release games when they feel ready to go. We try our best (when clients are cooperative) to get involved, offer advice and guidance, and relieve some developmental stress!
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MomoGames tried their best with minimal access to resources while also balancing working under AAA studio simultaneously (that was just draining the life out of them during development). When we finally got a build of FLIPWITCH to play, we had quite a few problems with the experience as we felt that the combat and overall game feel weren't where they should be. CB, though, isn't the type to complain without offering solutions, and sometimes, using our resources is necessary to accomplish the task.
So we gathered our guys and got to work!
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By having the MomoGames give us access to the base code and all their files we could collaborate and offer our design knowledge and expertise. We retooled the damage from the ground up and changed a few mechanics regarding enemies, bosses, and hazardous terrain. We also advised improving quest systems so that erotic content matters more to the overall experience.
Our game feel teams have also expanded the witch/wizards box of tools and implemented a more engaging combat system!
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However, our job wasn't over with just that! We put the breaks on some of our games and had our in-house pixel artist tackle the project to remove some of the burden from MomoGames. CB has contributed to offering new animations and polish to the game's entire list of enemies and bosses.
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We got far more involved with this one and have established a great relationship with MomoGames. We know publishers have a bad rap among sfw devs, so taking this leap of faith with us means a lot to us. We will continue to support them after release and may even consider doing a GODOT port (Critical Bliss's game engine of choice for the past 2 years) because… you know.
Fuck Unity.
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We also assisted with the story, editing text, translation, and writing out a large portion of the H-scenes under MomoGames supervision, ensuring we stuck to the intended vision these Japanese devs wanted to do. (We're not pulling a Nintendo Tree House!)
We look forward to all of you checking out our work!
Message from Dev
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Hello Everyone! <3
We are so sorry that we didn't manage to make it time... T___T
While we are sad about this development, we understand our publisher's worries and concerns.
We are incredibly happy that we took a chance to listen to them and hear them explain how passionate they were at making hentai games greater! We resonated with their mission and attempted to do a project that would meet expectations... but due to work struggles in AAA, our mental health began to deteriorate...
So we asked for their help and they gladly accepted!
Our past is full of terrible experiences with publishers, so having a company that cares so much has been a strange experience! CriticalBliss's devotion to us and all of you is surprising, and we trust their judgment to release FlipWitch with more polish and preparation. Critical Bliss has restored our faith in the value of publishers, and we want to work closely with them again to meet timelines better...
Thank you so much for your patience. <3
Back To Publisher!
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Thanks guys, so much for being patient and letting Momo and Critical Bliss cook you up an excellent little genderbend-themed game for all of you to enjoy. We look forward to freeing this Japanese dev from sfw AAA hell and ensuring a solid future in the Adult indie scene under us!
FlipWitch will have 19 Bosses!
Over 40+ Erotic Scenes and Animations!
And a fantastic soundtrack that we are so excited for all of you to hear!