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[h1]Holiday Greetings[/h1]
Hello all, just wanted to make a quick post before the holidays.
Wishing you all a Merry Christmas/Happy Holidays, hope you all are taking care of yourselves and keeping warm.
Personally, we are celebrating Christmas and the team are taking a few days downtime to spend with their families.
So, during the week of Christmas development will slow down, but will be picked up again the week after.
This won't affect our progress, so please don't worry.
Now into the actual update stuff.
[h1]Development Update[/h1]
We have been working hard to hit internal goals, so far we've hit all of them except 1.
We still have 3 bosses to finalise, but are rapidly approaching this point, so we feel our trajectory is doing well.
Our next goal is to piece everything together and test, so we should be able to share a lot more in the New Year.
Alongside this we are also trying to nail down our release date, we are not ready to announce yet but we want you to know that we are actively assessing our options as the game becomes a more final product.
Here's a quick list below of what has been implemented recently.
[list]
[*] Finalised and polished the first 5 bosses of the game.
[*] Added more particle effects that read better on screen.
[*] Finalised and polished the player costumes.
[*] Finalised a lot of Lucky Machine animations.
[*] Continued work on in game quests to unlock scenes
[*] Finalising story dialog
[*] Steam Deck testing (Yes, we got our hands on a steam deck, and plan to release with full support.)
[/list]
[h1]Closing Notes[/h1]
We just want to thank you for your patience as we continue development. We are doing our best to make this a fun and unique game.
Thank you for waiting and see you in the New Year.
[b][i]- Momo Games Team[/i][/b]