First Patch Notes for Shelter 3

[h2]Hello![/h2] Thanks so much for buying Shelter 3 ! Here some the first patches. Thanks for your reports - we are working on them! And more patches will be released on April 7th. [h2]Content Additions[/h2] [list] [*] Drink action audio is more rewarding. [*] Bamboo crush audio (tall, big and small) is now more crunchy. [*] Glitch in audio file removed from elephants’ waterstep. [/list] [h2]Changes[/h2] [list] [*] Camera view on the third visit to the Matriarch’s memories is no longer blocked by rocks. [*] Areas for music adjusted to dangers. [*] Storks and Herons look better when taking off [*] Rebalanced grass nutrition values [*] Rebalanced starvation threshold [*] Rebalanced running energy consumption [/list] [h2]Bug Fixes[/h2] [list] [*] Health no longer resets after visiting the Matriarch’s memories. [*] Elephants should no longer get stuck when trying to walk to fruit [*] Lotus Lake and Herons Nest “star audio” changed to “layer positive” [*] Fixed collision on burning tree [*] Fixed shadows on landmark stars [*] Fixed some of the rabbits not moving. [*] Decorative Crocodiles should now be visible in river area [*] Glitches, clicks and pops removed from audio assets [*] Lighting should no longer cut when arriving at a landmark [*] Avoid landmark text overflow [*] Player calf doesn’t look hungry before it starts calling for nursing [*] (Mac) Fixed calves emotes looking strange and acting strange [*] (Mac) Stars should now be visible in the Matriarch's memories scene [*] (Mac) Fixed lagging in end scene [*] Prevent grass from getting stuck in the elephants’ trunk [*] Fixed elephants getting stuck behind large rocks [*] Fixed credits view getting stuck if pressing ‘credits’ in the start menu right after ‘new game’ [/list]