Hi everyone. Thanks for playing Fortify!
So, there were a lot more people buying the game than I had expected! :D It's great, and I've also gotten some much appreciated feedback. I will implement some of the easier ones first, here's a list of the issues and comments I've gotten and that I hope to fix this weekend! Even before the [url=http://steamcommunity.com/games/378260/announcements/detail/836915047891193075]release tournament[/url]
[h1]Short-term quick fixes[/h1]
[list]
[*] Steam Lobby names currently don't apply unless you hit enter before hitting "Create"
[*] Kings messengers volume is really low. It's a bug, will fix.
[*] Outposts should have a health bar on them
[*] Ctrl+C and Ctrl+V should save unit rotations as well
[*] When having a wider screen than 16/9, fullscreen doesn't work right (this is slightly more complicated, so maybe not in the first update. I'll try)
[*] The shooting areas are drawn below the mud pits around outposts (should be above)
[*] Castle or the UI should pulsate red when castle hp is low.
[*] General volume leveling (this is also quite a big task, will be improved but maybe not completed in this first update.
[/list]
I also know that some people are having trouble with the multiplayer lobbies. In-game it seems to work fine, but hosting and joining lobbies are more troublesome for some. I think the lobby name thing confuses a lot too. This is a bigger problem, and I've asked valve for help as I'm using their matchmaking services for setting up, and removing lobbies.
For now, it usually helps just refreshing the lobby list until it looks normal, and if it doesn't try restarting the game.
[h1]More Long-term issues I will try to address[/h1]
[list]
[*] Multiplayer lobby stability
[*] Resolution options, many people have complained about this. I'm using GameMaker Studio for this title, so resolution options are complicated, I didn't think it would be an issue really. I never had a problem switching to fullscreen. My bad I suppose.
[*] Ranked multiplayer. This is disabled for now, I hope to implement it but I needed to see how the stability was first. Turns out I need to work on that first.
[/list]
Also please sign up for the release tournament this Sunday. At 17:00 (5pm) CEST.
I will do my best to keep the game patched and updated!
Thanks again for playing, and please leave any feedback in the community discussions. I evaluate everything and see what I can do!
Best,
Jonas Holgersson
Holgersson Entertainment