FIRST EVER DISCOUNT AND ANOTHER UPDATE

Anger Foot

Anger Foot is a lightning fast action FPS where the only things harder than your ass kicking feet are the ass kicking beats.

Hi everyone! We're back again to thank you for playing our game and deliver some excellent news. Anger Foot is featured in this year's Boomstock Festival with its first discount yet. We hope you consider jumping in if you haven't done so yet, and if you have, this is the perfect time to get your friends into a game of footsies with an angry twist. https://store.steampowered.com/app/1978590/Anger_Foot/ You can also save significantly on the Booter Shooter bundle - including Anger Foot and the amazing Mullet Madjack - whether you own either of the games included or not. https://store.steampowered.com/bundle/43223/Booter_Shooter_Bundle/ Coinciding with this sale, we have published the latest update to the game, focusing primarily on performance tweaks and fixes. Read more about the changes we made along the way in the full changelog below. Many thanks, The Anger Foot Team [h1]Anger Foot 1.46 Changelog[/h1] [b]PERFORMANCE IMPROVEMENTS[/b] [list][*] Reduced some of the stuttering that occurs from explosions [*] Made room culling more efficient [*] Made some objects become disabled on lower effect quality settings [*] Reduced persistent sound calls [*] Made physics object code more efficient [*] Made light object code more efficient [*] Made corpse culling more accurate [*] Made escalators move objects more efficiently in subway levels [*] Improved performance in “The CEO” level [*] Made tentacle behaviour more optimal [*] Made objects floating in liquid more optimal [*] Reduced polygon detail on city buildings [*] Simplified colliders on many objects [*] Made player movement slightly more optimal [*] Made fire slightly more optimal[/list] [b]GAMEPLAY TWEAKS[/b] [list][*] Added preview nodes to world map [*] Added a small assist mode icon next to the timer [*] Made the final section of “Rooftop Rampage” a little easier[/list] [b]BUG FIXES[/b] [list][*] Fixed snake kicking lock bug (AF-254) [*] Fixed pipes blocking doors in various levels [*] Fixed the scaling on some pipe objects [*] Fixed an issue with bomb head enemies not always exploding when shot in the head [*] Fixed missing scorch marks from explosions [*] Fixed an issue with the “O” button opening the Steam overlay[/list]