First bug fixes and Wholesome Games Celebration

Pixel Art Academy: Learn Mode

Learn how to draw pixel art with a video game! Start from zero and develop real art skills in a relaxing way. Complete interactive tutorials, draw pixel art sprites, and play the games you create. Everyone can do this!

A big thank you to everyone who decided to take a chance on my little educational game when it released into Early Access last week! The response has been incredible and I'm grateful I will now be able to work full-time on Pixel Art Academy thanks to you. I'm also very happy to be part of the [url=https://store.steampowered.com/sale/wholesomegames]Wholesome Games Steam Celebration[/url], which started right now! My aim is to make learning a relaxing, encouraging experience, so I'm happy to have found my home in this community. I've extended my release discount to the start of this sale so you can still get it at 10% off for a few more days. [img]{STEAM_CLAN_IMAGE}/44592760/acdb698f5a2e69a6263d2ee579c3b78714be8a4e.png[/img] [h3]Bug fixes[/h3] The game-breaking bugs related to the pinball project have been fixed in the latest build (0.21.6). I now started working on an optimization that will eliminate lag when drawing bigger sprites. Until I release the fix, what helps in the fan art challenge is to only turn on pixel art evaluation criteria at the end to complete the challenge. Disable the criteria while drawing to prevent most of the lag. Sorry about that, will be fixed next! I'm also writing down all the feature requests you've been sending and will spend a month or two realizing as many quality-of-life improvements as possible. Keep them coming! Thanks again for the wonderful launch! —Retro