A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
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Hello everyball!
It has been a long time and we're finally back with a new update! We have news about the console versions as well as some words about the Post Game DLC release date.
[h2]Next steps for CrossCode on Consoles[/h2]
CrossCode on consoles had a somewhat rocky release with a number of performance issues (especially on Switch). Luckily, most of the major issues have been fixed rather quickly! Unfortunately the certification of the patches for the different consoles took longer. At the time of writing, one patch is still in certification for the PlayStation 4. But we’re getting there. Work on following updates continues of course.
The next bigger update however will take a little longer. We have finally started on migrating to the latest build which means that we are also working on [b]New Game Plus[/b] for the consoles. Due to the nature of how CrossCode runs on consoles (HTML5 inside a C++ application) this will take some time, as it requires additional testing of previously not included features. We are still quite optimistic to unleash the patch in 2020. But if you ask us for a specific date: No, we can't tell you when exactly NG+ is ready for consoles. But it will happen!
As you may already know, in celebration of the CrossCode release for consoles, we teamed up with ININ Games to give you a special [b]limited SteelBook release and a really nice Collector's Edition![/b] These two special non-retail versions of CrossCode are available for pre-order exclusively at the SLG Partner Store.
The Nintendo Switch Collector’s Edition is currently sold out, but there are still some couple of hundred copies of the SteelBook Edition left. The even more limited in numbers PS4 Editions are still available, both in the form of a Collector’s Edition - Limited to 1500 copies worldwide - and a PS4 SteelBook Edition.
All editions feature a sequential numbering, an individual number for each and every copy of the game, which shows off it’s exclusive nature in a really cool way! These editions will also feature a different (and reversible!) cover art than the regular retail version of the game.
Besides the console editions, we also have some good news for our PC fans. We are very happy that CrossCode will be given a physical PC release! As this version won’t be widely available at retail, the way to go if you’d like to own a PC copy of CrossCode will be to get it through the SLG Partner Store! The CrossCode PC Editions will be available as a SteelBook Edition, as well as a Collector’s Edition.
[h2]Next steps for the Post Game DLC[/h2]
Work on the DLC continues! Here are few new impressions:
[img]http://www.radicalfishgames.com/wp-content/uploads/beach-wip-600x338.png[/img]
More progress on the new area! Things are still work in progress here!
[img]http://www.radicalfishgames.com/wp-content/uploads/unkown-location-600x338.png[/img]
A new location in the sky?
[img]http://www.radicalfishgames.com/wp-content/uploads/sergey-is-back-600x338.png[/img]
Look who is now in the game!
Now a little word about the [b]release windows[/b]
In our last update we already mentioned that the release of the DLC will happen "hopefully this year".
Since the console release was more distracting for us than expected and also because we keep underestimating the amount of work ahead, we'd like to move the release window a little bit further.
The new plan is to release the post-game DLC in [b]early 2021[/b].
We know this is a bummer for many - initially we aimed to release the DLC in time for the second anniversary of the PC release.
However, ultimately we want to make sure that the quality of the DLC will match the rest of the game and for that we'll need a bit more time to bring the whole story to a (hopefully) satisfying conclusion.
Just remember: more time usually means a better result. That's why we had to postpone CrossCode 6 times before this already.
We are sorry for the delay but also hope you understand.
It will be worth the wait!
Until next time!