Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game. The game features a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century. Play from the outbreak of the Great War up until the onset of the Cold War.
[b]IMPORTANT: Savegames of patch 1.03 are not compatible with patch 1.04. Savegames of patch 1.04 beta are partially compatible with patch 1.04 (a new game start is always recommended).[/b]
[b]IMPORTANT: As a general rule (with few exceptions) mods for patch 1.03 do NOT work with patch 1.04. Mods for patch 1.04RC1 need only a simple update to work with patch 1.04 and are mostly compatible.[/b]
Patch 1.04 is now finally ready to be officially published!
Very short list of changes (compared to patch 1.04 beta):
- many ministers and cabinet fixes, for every scenario (thanks to our contributors for their help);
- removed fixed event picture height on styles 1 and 2 to allow pictures of any height to be used on events;
- removed fixed event header height on style 2 to allow headers of any height to be used on events;
- added retreat arrow to counters to be used instead of moving arrow for retreating units;
- suppressed repair of buildings and resources in provinces with active land combats;
- many fixes and improvements to Japanese Northern Strike path in 1933 scenario;
- corrected effects of SOV event "Great Patriotic War" (no more free units on normal difficulty);
- corrected effects of FRA event "What colonies for Free France?";
- improved event "Vlassov defects";
- various fixed and improvements to England Surrenders events and Japanese surrender events;
- fixed many flags, counters and icons;
- a few fixed to units and technology tree;
- a few fixes to bugs and glitches in the map;
This is just a short list, read the complete changelog and everything else about this patch at the [url=https://forum.paradoxplaza.com/forum/index.php?forums/darkest-hour.554]Paradox forum[/url].