The day has come when we can announce the [b]Early Access[/b] release of iZolated from developer Crooked Road on August 12, 2024 on Steam!
[b]- Why Early Access.[/b]
"We desperately need feedback and communication from the community, taking the ideas and feedback from the community we want to improve our game and release a bug-free version."
[b]- How long will the game be in early access?[/b]
"We estimate that the game will be in early access for 8 to 12 months."
[b]- How will the full version differ from the early access version?[/b]
"We plan to add the following:
- Steam achievements;
- New story chapters;
- More quests;
- More recipes for Crafting;
- Improve gamepad support;
- New enemies;
- Community recommendations will be taken into account;
- New locations, weapons, dungeons."
[b]- What will be the status of the Early Access version?[/b]
"Early Access" introduces the first chapter of the game and contains an extensive area with quests, various enemies, as well as the first 16 achievements for Steam and VK Play.
Right now you can play for 8-14 hours. By release, we expect it to be 25-60 hours."
[b]- Will the price of the game be different during and after Early Access?[/b]
"There is a possibility that the price at release will be higher than in Early Access."
[b]- How do you plan to involve the community in the development process?[/b]
"We plan to develop our game interactively with the community on platforms such as Discord and Steam, where you can express your ideas and participate in polls."
[b]List of innovations of patch 0.2.0:[/b]
- Finalized the design of locations;
- Redesigned mechanics of interaction with objects;
- Added 15 quests of the quest board;
- Added 16 first achievements;
- Finalized prologue;
- New "Summer Lake" structure;
- New biome "Beach";
- New biome "Red Zone";
- Slightly changed dialogs with NPCs;
- Changed some sprites;
- Now on the beds you can grow all kinds of mushrooms (including fluorescent), plantain, alfalfa, chamomile;
- Opened access to caves;
- Improved construction mechanics;
- New mutant: Ogre;
- Introduced mutants: Siren, Fogger, Shrub Mimic;
- New Infected types: Paramedic, Medic, Firefighter;
- New item - Construction Hammer;
- New item - Log Wall;
- New item - Log Fence;
- New item - Brick Wall;
- New item - Painkiller;
- New item - Small bed (for planting small plants);
- New item - Small trap (device for hunting small animals);
- New item - Feather;
- New item - Bird feeder;
- New item - Trophy Rack (Also added trophy heads of each mutant species);
- New item - Radio (story item for communicating with others);
- New item - Red Dye;
- New item - Green Dye;
- New item - Blue Dye;
- New item - Blueberry (can be eaten);
- Swimsuits (3 colors for each gender of the character) have been added along with the beach.
Please note that the introduction of Achievements in the game required the need to update the game engine, which led to changes in the syntax of the game code. Critical errors and partial or incorrect operation of Achievements are possible.
[b]Please report any bugs you find in the discussions![/b]