Figment 2: Creed Valley is an action-adventure game set in the human mind. Face bosses in musical showdowns, make your way through puzzles, and explore unique environments.
It's been almost 2 weeks since launch, Figment 2 is sitting at a 98% positive rating right here on Steam which is incredible to say the least. However there have been some bugs and issues with the game, in this patch we've tried to address them all. Of course if new things pop up please let me know in the forums or under this post and we'll get right on it.
This patch will clear the [b]current chapter[/b] you are in, but will save your general progress.
[list]
[*] Limbic Uplands: Fixed softlock where Dusty would get stuck after riding down the snake tail.
[*] Outer Cerebrum: Fixed an issue where plants would not appear during the chase sequence, resulting in a softlock.
[*] Outer Cerebrum: Slightly altered the layout of the level.
[*] Outer Cerebrum: Added a collider to the first Black Hog encounter so you cant run past it.
[*] Outer Cerebrum: Fixed an issue during the last boss battle where the gloom clouds would reappear again immediately, resulting in a softlock.
[*] Conviction Lane: Small change to the island and moving platform near the Opinion on Music puzzle.
[*] Frontal Lobe Plaza: Fixed an issue where the spinner on the moving platform would stop shooting, resulting in a softlock.
[*] Ethics Maze: Fixed an issue where it was possible to collect an engine page twice.
[*] The Moral Compass Core: Fixed some load related issues.
[*] Polished the way that the shard memory menu appears on screen when unlocking memories.
[*] Fixed double shard gathering and percentage not capping to 100%.
[*] Improved the navmesh throughout the game.
[*] Fixed various z-fighting textures.
[*] Fixed an issue where a Shard Stone would glow even though it was empty.
[*] Fixed an issue where it was possible to save while the death animation was playing, resulting in bugs after load.
[*] Fixed various other small bugs.
[*] Updated Arabic subtitles.
[/list]
A more in-depth post with upcoming plans for the OST, community activities, and general Figment 2 updates will be posted in the following week as well. So stay tuned!
Thank you again for taking the time to play the game, talk to you soon :)