Bethesda Game Studios welcome you to Fallout 76. Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Explore a vast wasteland in this open-world multiplayer addition to the Fallout story.
Today’s update for Fallout 76 includes fixes for a number of bugs, many of which were reported by players in the community. Read on to catch the update notes.
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Update Version 1.5.3.10
• PC (Steam): 3.20 GB
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[b][h2]Bug Fixes and Improvements[/h2][/b]
[b][h3]Art & Graphics[/h3][/b] [list]
[*] [b]Apparel:[/b] The Brotherhood of Steel Infantry Uniform no longer clips through the Super Mutant Outfit.
[*] [b]Apparel:[/b] Underarmors no longer clip through the West Virginia Drifter Outfit.
[*] [b]Headwear:[/b] The Pip-Boy light now shines in the correct direction while wearing the Brotherhood Tactical Ops Mask.
[*] [b]Lights:[/b] Street Lamps now play the correct visual effects when destroyed.
[*] [b]Lights:[/b] Light from Street Lamps now correctly shines in all directions.
[*] [b]Power Armor:[/b] Adjusted Raider Marauder Power Armor so that it no longer obstructs part of the player’s view in first-person.
[*] [b]Power Armor: [/b]The Yukon Five logo now displays correctly on the Commissioner Chaos Power Armor Torso after leaving the Modify menu.
[*] [b]Power Armor:[/b] Arm and hip plates now animate correctly when entering Warhead Power Armor.
[*] [b]Statues:[/b] The Brotherhood Infantry Statue now plays the correct visual effects when destroyed.
[*] [b]Wall Décor:[/b] Spaces on the Framed Cold Steel Gameboard are now blank, instead of displaying placeholder icons.
[*] [b]Weapons:[/b] The Gold Handmade Rifle Paint no longer appears stretched when applied to an attached Suppressor Mod.
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[b][h3]C.A.M.P. & Workshops[/h3][/b] [list]
[*] [b]Exploit:[/b] Addressed a Blueprint exploit related to C.A.M.P. Slots.
[*] [b]Exploit[/b]: Fixed an item duplication exploit.
[*] [b]Floor Décor:[/b] Slightly increased the crafting requirements for Area Rugs, which were lower than intended. Crafting now requires 3 Cloth and 2 Rubber.
[*] [b]Generators:[/b] The Downed Plane Generator can now be built by players who own it after learning the Large Generator Plan or the Windmill Generator Plan, instead of just the Windmill Generator.
[*] [b]Structures:[/b]The “Repair All Structures” option no longer appears greyed out if a player’s Beehive has been destroyed.
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[b][h3]Combat[/h3][/b] [list]
[*] [b]VATS:[/b] Successful VATS attacks now correctly deal damage to other players during PvP combat.
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[b][h3]Daily Ops[/h3][/b] [list]
[*] [b]Objectives:[/b] Fixed an issue that could cause objective markers from other quests to appear in Daily Ops instances.
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[b][h3]Enemies [/h3][/b][list]
[*] Spawning: Fixed an issue that prevented enemies from respawning correctly.
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[b][h3]Items[/h3][/b][list]
[*] [b]Armor:[/b] Paints can now be correctly applied to pieces of Scout Armor.
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[b][h3]Quests & Events[/h3][/b][list]
[*] [b]Cheating Death:[/b] The quest will now correctly progress past the first stage for players who pick up Lou's note early.
[*] [b]Disarming Discovery:[/b] Players will no longer lose 300 Caps when logging in at a certain stage of the quest.
[*] [b]Over and Out:[/b] The elevator door at the entrance to the Enclave Research Facility now opens correctly.
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[b][h3]Sound[/h3][/b][list]
[*] [b]Refrigerators:[/b] Sound effects no longer play twice when opening a Refrigerator.
[*] [b]Weapons:[/b] Heavy weapons that have an attached Tri-Barrel Mod no longer play unintended sound effects after the player has stopped firing.
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[b][h3]User Interface[/h3][/b] [list]
[*] [b]Controls:[/b] Fixed an issue that could cause controls to become unresponsive after attempting to enter a set of Power Armor that had naturally spawned in the world.
[*] [b]Emotes:[/b] When equipped, the “Laughing” Emote now appears in the “Misc.” section of the Emote Wheel instead of “Trade.”
[*] [b]Map:[/b] The Map now retains the player’s most recent zoom level when reopened.
[*] [b]Map:[/b] “Select Respawn Location” now correctly appears at the top of the Map while attempting to respawn.
[*] [b]Nukes:[/b] Fixed an issue that prevented the Protected Zone from being marked on the map while using the Targeting Computer.
[*] [b]Scoreboard:[/b] The Rank 100 reward on the Season 4 Scoreboard no longer has any empty preview images.
[*] [b]Social:[/b] Addressed an issue that could prevent a player from scrolling the friends list.
[*] [b]Tag for Search:[/b] The magnifying glass icon is no longer obstructed by item names when a component those items contain has been tagged for search.
[*] [b]Vending Machines:[/b] Apparel now appears in its own category, separate from Armor, when previewing another player’s Vending M
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